She graduated college, had a career. Now she’s on a farm. She doesn’t remember how she got there or why she’s living with her mother. A doctor makes an unusual housecall to take a blood sample. She’ll remember what happened, he says, when she’s ready. She just can’t leave the property until she does.
When she convinces a teenager to give her a ride to town, she discovers why her memories have been deleted.
It isn’t what she expected.
He's a pawn in a larger conflict with no memory of where he was before coming online. His exoskeletal armor forces him into combat. Only when he engages free will does he break out of automode.
And things get weird.
Hunted by the cleaners, he transports to other worlds. It's not till he's captured does he understand what he really is.
And how to truly escape.
This is an introduction to the The Socket Greeny Saga, a heady trip into an alternate universe where a strange and introverted teenager discovers life is more than virtualmode gaming. The world isn't safe.
And all of reality is in danger.
Sunny Grimm found her son with a strap around his head.
An infamous symbol is embossed between his eyes, one that people only whisper about—the mark of awareness leaping. Where players launch into virtual realities. Where anything goes and investors make millions.
Critics, however, refuse to call it a game.
They argue that reality confusion will be the end of humanity. Still, there are many who play because the rewards are great. But the risks are steep and few ever win.
Losers never wake.
Sunny goes on a mad search for her son and the people responsible for allowing him to play. She knows the Maze is more than a game but she doesn’t care. She only wants her son back.
Will she lose herself in the search?
REVIEWS FOR GREY GRIMM
“I’m a huge fan of Philip K. Dick… this feels like Do Androids Dream of Electric Sheep.” –Jonica, Amazon Reviewer
“Absolutely loved it.” –Fredrox, Reviewer
“Spectacular.” –W. Nickels, Reviewer
“Twists and twists and twists.” -- Reviewer
“Fantastic book – amazing world building…” Informed reader, Reviewer
“well-written, intelligent and makes you think.”-- Reviewer
“Highly recommended for any sci-fi fan.” -- Reviewer
“Excellent psychological thriller that plays with your mind.” –J Phillips, Reviewer
“Keeps the action and the twists coming!” -- Reviewer
“Thrill ride.” –Riann F., Reviewer
It’s winter break at St. Vladimir’s, but Rose is feeling anything but festive. A massive Strigoi attack has put the school on high alert, and now the Academy’s crawling with Guardians—including Rose’s hard-hitting mother, Janine Hathaway. And if handto- hand combat with her mom wasn’t bad enough, Rose’s tutor Dimitri has his eye on someone else, her friend Mason’s got a huge crush on her, and Rose keeps getting stuck in Lissa’s head while she’s making out with her boyfriend, Christian! The Strigoi are closing in, and the Academy’s not taking any risks.... This year, St. Vlad’s annual holiday ski trip is mandatory.
But the glittering winter landscape and the posh Idaho resort only create the illusion of safety. When three friends run away in an offensive move against the deadly Strigoi, Rose must join forces with Christian to rescue them. But heroism rarely comes without a price…