This book is for programmers and artists who want to expand their knowledge of game AI in relation to Unreal Engine 4. You are recommended to have some experience of exploring Unreal Engine 4 prior to this book because we jump straight into game AI.
Peter L. Newton is a programmer who started on the game development scene when game modding was most relevant back in 2001. Since then, his skills have developed, allowing him to gain jobs as a game engine developer, and currently contracting with clients developing games and CG experiences.