While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.
Harold F. O’Neil is Professor of Education Psychology and Technology at the University of Southern California and Project Director at the National Center for Research on Evaluation, Standards, and Student Testing (CRESST).
Eva L. Baker is Distinguished Research Professor at the Graduate School of Education and Information Studies, University of California, Los Angeles. She is also co-director of CRESST.
Ray S. Perez is Program Officer at the Office of Naval Research (ONR), where he manages a cognitive science of learning research program.