Introduction to Game Programming: Using C# and Unity 3D

· Noorcon Inc.
5.0
1 review
Ebook
279
Pages
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About this ebook

This book has its origins in a confluence of compelling factors. First and foremost, its primary mission is to serve as an inaugural stepping stone into the realm of computer science, with a particular emphasis on the captivating world of game programming. Secondly, it aspires to ignite and nurture the passions of individuals within the sphere of computer science.

The book is tailor-made for a specific audience, presuming that its readers harbor a genuine enthusiasm for the study of computer science, particularly in the context of game design and development. We also want you to know that our readers are proactive, having the intrinsic drive to delve deeper into the subject matter independently.

This book caters to programmers and artists alike. While a wealth of literature specifically targeting the artistic facets of game development is available, the book is dedicated to those seeking to breathe life into these visually stunning artistic elements. It's a tribute to the enchanting and magical aspect of the entire process—a tribute to the code warrior.

Given the vast expanse and intricacy of the topics discussed within this book, it is an unattainable feat to cover every facet comprehensively in a single volume. Bearing that this book serves as an introductory guide to the subject, the initial chapters offer a foundation universally applicable to computer science. The book's subsequent sections pivot towards an in-depth exploration of game mechanics and the art of crafting computer games.

Few subjects possess the inherent allure that game design and development do. As we look to the future, it becomes evident that Virtual Reality and Augmented Reality will revolutionize the landscape of Human-Computer Interaction in the coming years. This book equips you with the fundamental building blocks, paving the way for a journey into the future, where you'll shape the course of this exciting and transformative domain.

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About the author

From a young age, I was fascinated with understanding the inner workings of things and the driving forces propelling them forward. This natural curiosity served as the catalyst that propelled me into the realm of Computer Science. This field holds unparalleled potential for bringing the boundless realms of imagination to life.

In the vast landscape of Computer Science, I found the power to shape and control virtual and physical environments. This ability fueled my desire to build and command robots, make computers think, and create intricate simulations. Today, we find ourselves at a juncture where the metaverse concept has evolved beyond speculation, assuming a significant role in industry and the business world. The ability to craft our virtual worlds effortlessly is no longer a distant dream but a tangible reality.

In Los Angeles, Vahé Karamian established Noorcon Inc., a design-build studio dedicated to providing comprehensive software solutions to businesses and enterprises seeking to maximize the potential of Digital Twin technology by integrating Mixed Reality, IoT, and Artificial Intelligence. We focus on delivering end-to-end services that empower clients to leverage these cutting-edge technologies' capabilities fully.

Vahé Karamian also lectures Computer Science courses at California State University, Northridge, and has previously lectured at California Lutheran University. He primarily concentrates on Human-Computer Interaction, Computer Graphics, Software Engineering and Software Management.

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