Virtual Reality-Based Learning in Action

Β· Β·
Β· Nilacakra
5,0
1 Ρ€Π΅Ρ†Π΅Π½Π·ΠΈΡ˜Π°
Π•-ΠΊΠ½ΠΈΠ³Π°
57
Π‘Ρ‚Ρ€Π°Π½ΠΈΡ†ΠΈ

Π—Π° Π΅-ΠΊΠ½ΠΈΠ³Π°Π²Π°

Almost everything is achievable through technology, including learning English. With the current development of virtual reality applications, learning English could be set to take place in a near-real adjustable digital environment.

We currently have been creating and developing practical learning activities and ideas suited for EVE VR (English Virtual Reality-Based Learning) in APK (Android Package Kit) format. This book is mainly aimed at teachers of secondary level students, by introducing them to basic concepts of virtual reality, tutorials for using EVE VR application, learning English with virtual reality, and future directions. This book also provides appenΒ­dices of free worksheets related to the book and the VR application.

ΠžΡ†Π΅Π½ΠΈ ΠΈ Ρ€Π΅Ρ†Π΅Π½Π·ΠΈΠΈ

5,0
1 Ρ€Π΅Ρ†Π΅Π½Π·ΠΈΡ˜Π°

Π—Π° Π°Π²Ρ‚ΠΎΡ€ΠΎΡ‚

I Komang Agus Putra Adi Permana is a student majoring in English LanΒ­guage Education Department of Ganesha University of Education. His passion in technology and English teaching made him to develop applications which focus on English Language Learning in form of Virtual Reality Application. That application is called EVE VR ApplicaΒ­tion. From that, he developed this book as the accompaniment manual for the EVE VR application. He is currently an English Instructor and IT staff in MoΒ­narch Bali – Candidasa. He is also a co-founder of Susila Lan Dharma VR App and a presenter in iTELL Conference 2020 at Bogor. He is actively involved in students’ organization in Ganesha University of Education, and an NGO called Bali Edukasi in its educational activities to disadvantaged children in around Bali.

Made Hery Santosa is a teaching staff at the Ganesha University of Education, Bali, Indonesia. His works have been published in Nova Science Publishers, Journal on English as a Foreign LanΒ­guage, Journal of Educational TechnoΒ­logy, Journal of English Education and Linguistic Studies, Azizah Publishing House, Zukzez Express, Mahima InstiΒ­tute Indonesia, and Nilacakra PublishΒ­ing House.

He is also a reviewer of several jourΒ­nals, including TESOL Journal (US), International Journal of Language and Applied Linguistics (IJLEAL) (Malaysia), Problemy Prava Journal (SUSU PublishΒ­ing House, Chelyabinsk, Russia), JourΒ­nal of English as a Foreign Language (JEFL), Language and Language TeachΒ­ing Journal, Teknopedia Journal, SAGA Journal, Sociotechnology Journal, PeΒ­dagogy Journal, Social Sciences and Humanities Journal, Education and TeachΒ­ing Journal, Indonesian Education JourΒ­nal, Indonesian English Education JourΒ­nal, Journal of English Teaching, and Lingua Scientia.

He wrote books, like Gamification in English Teaching and Learning, Virtual Reality for English Learners, Penerapan Core Skills di Kelas-kelas di Indonesia, Rangkaian Cerita dari Ruang-ruang Kelas di Tanah Borneo, Animals of NusanΒ­tara Coloring Book, English for Nursing AsΒ­sistant: Supplementary E-Learning-based Materials, and Teaching English for Young Learners. Apart from writing in academia, he also writes in creative writing projects, like stories and poetry. An anthology entitled Empat Musim Cinta was published in 2020.

He also developed language learning media in the form of Android appliΒ­cations, such as Animals of Nusantara Kiwa Tengen, and Edukezy. He was inΒ­vited as speakers at various academic forums at the local, national, regional and international levels, such as the TESOL Convention, Asia TEFL, CamΒ­TESOL, TEFLIN, ICEAC, and trainer at workshops for teachers and school principals in Indonesia.

Currently, he serves as the Head of the Online Learning Center, Program DirecΒ­tor at the Indonesian Technology-EnΒ­hanced Language Learning (iTELL) AsΒ­sociation, the leading trainer at the British Council Indonesia, and DirecΒ­tor of Community Service of the IndoΒ­nesia Extensive Reading Association (IERA). He is also the founder and chairman of the Manik Cendekia FounΒ­dation, founder of Bali Edukasi, KomuΒ­nitas Pejuang Beasiswa Bali, Smart Guru, and co-founder of the Edukezy Application (Student and Teacher) and Susila Lan Dharma Virtual Reality. His main research interests include EFL, CALL, E-Learning, Innovative PedagoΒ­gies, Learning Technologies, Xtended Reality, Artificial Intelligence, Learner Autonomy, Translanguaging, Literacy, Character Education, Teaching English for Young Learners, and Learning ApΒ­proaches.

Kadek Sintya Dewi is a lecturer and researcher from English Language EduΒ­cation Department of Universitas PenΒ­didikan Ganesha. She is a junior lecΒ­turer and researcher who has startedΒ her career since 2015. During 5 years becoming a lecturer as well as a reΒ­searcher, she has conducted several reΒ­search on English Language Education field. Her main focus is on Education especially English Language Education, TEFL, TESOL, Teaching Media, ICT in Education, CALL and MALL. She has been regularly presenting her works through National Seminar and InternaΒ­tional Conference like SENARI, ICIΒ­RAD, ICEAC, AND GC-TALE during this 5 years. She also published her work extensively on several Journal like Language and Education Journal, Jurnal Pendidikan Indonesia and InternaΒ­tional Journal on Language and LiteraΒ­ture.

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