Beginning Java 8 Games Development

· Apress
3.0
2 reviews
Ebook
492
Pages

About this ebook

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.

Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices.

After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

Ratings and reviews

3.0
2 reviews
megalunchbox
November 19, 2020
Good, goes into detail about everything you would need for game programming and lists a bunch of software that can help with this process. Not sure why people can review something without actually buying the book.
1 person found this review helpful
Timothy LaForest
September 10, 2016
Just reading the sample made me decide NOT to buy this book because it mentions this mysterious "Windows 9.0" several times. I thought the first time that it was a typo but when it was referenced more than once, I knew that the author must not know the simple fact that there never was a "Windows 9"
3 people found this review helpful

About the author

Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.

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