The book asks what we can learn from conflicts in games, how our understanding of conflicts change when we turn them into playful objects, and what types of conflicts are still not represented in games. It queries the way games make us think about armed conflict, and how games can help us understand such conflicts in new ways.
Offering a deeper understanding of how games can serve political, pedagogical, or persuasive purposes, this volume will interest scholars and students working in fields such as game studies, media studies, and war studies.
Björn Sjöblom is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University.
Jonas Linderoth is Professor in the Department of Education, Communication and Learning at the University of Gothenburg, and Visiting Professor at the Department of War Studies and Military History at the Swedish Defence University.
Anders Frank is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University.