iOS Apps for Masterminds, 2nd Edition: How to take advantage of Swift 3 to create insanely great apps for iPhones and iPads

MinkBooks
2
Free sample

Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 3, Xcode 8, iOS 10 and the new APIs.

iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications.

This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone.

The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds.

This book includes:

Introduction to Swift 3

Swift Paradigm

Foundation Framework

UIKit Framework

Auto Layout

Size Classes

Navigation Controllers

Scroll Views

Table Views

Collection Views

Split View Controller

Alert Views

Notifications

Files

Archiving

Core Data

iCloud

Core Graphics and Quartz 2D

Core Animation

AVFoundation

Camera and Photo Library

Web Views

Contacts

Sensors

MapKit

Gesture Recognizers

Timers

Operation Queues

Error Handling

Image and Video

Internationalization

...and more!

iOS app development with iOS 10, Xcode 8 and Swift 3App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

Read more
5.0
2 total
Loading...

Additional Information

Publisher
MinkBooks
Read more
Published on
Mar 10, 2016
Read more
Pages
812
Read more
ISBN
9781539174745
Read more
Language
English
Read more
Genres
Computers / Programming / Macintosh
Computers / Programming / Mobile Devices
Read more
Content Protection
This content is DRM protected.
Read more
Read Aloud
Available on Android devices
Read more
Eligible for Family Library

Reading information

Smartphones and Tablets

Install the Google Play Books app for Android and iPad/iPhone. It syncs automatically with your account and allows you to read online or offline wherever you are.

Laptops and Computers

You can read books purchased on Google Play using your computer's web browser.

eReaders and other devices

To read on e-ink devices like the Sony eReader or Barnes & Noble Nook, you'll need to download a file and transfer it to your device. Please follow the detailed Help center instructions to transfer the files to supported eReaders.
 The new edition of HTML5 for Masterminds is ready. Now with a complete course on Web Development and Responsive Web Design. Learn how to create websites and applications for desktop and mobile devices with HTML, CSS, and JavaScript. 

HTML5 for Masterminds leads the reader step-by-step to master the complex subjects required to create websites and web applications. After reading this book, you will know how to structure your documents with HTML, how to style them with CSS, and how to work with the most powerful JavaScript APIs.

This book is not an introduction, but instead a complete course that will teach you how to build responsive websites and amazing web applications from scratch. Every chapter explores both basic and sophisticated concepts of HTML, CSS, and JavaScript. Functional examples support the information introduced in every chapter to guide beginners and experts throughout every single element, style, and function included in these languages.

The goal of HTML5 for Masterminds is to make you familiar with the most advanced technologies for the web. It was designed to prepare you for the future, and it was written for the genius inside you, for Masterminds.


Introduction to HTML, CSS and JavaScript | Traditional and Flexible Box Models | Responsive Web Design | Video and Audio | Form API and Validation | Canvas API | WebGL API | Web Audio API | IndexedDB API | Web Storage API | File API | WebSocket API |WebRTC API | Stream API | Fullscreen API | Ajax Level 2 | Web Workers API | Drag and Drop API | History API | Web Messaging API | Pointer Lock API | Geolocation API | Page Visibility API | TextTrack API and more… 


This book includes:

HTML documents

CSS Style Sheets

JavaScript Programming

Responsive Web Design

 

2D and 3D Graphics

2D and 3D Animations

2D and 3D Video Games

 

CSS Traditional and Flexible Box Models

Video and Closed Captioning

Audio and 3D Audio

 

Form API

Canvas API

WebGL API and Three.js

Web Audio API

IndexedDB API

Web Storage API

File API

Web Socket API

WebRTC API

Stream API

FullScreen API

Ajax Level 2

Web Workers API

Drag and Drop API

History API

Web Messaging API

Pointer Lock API

Geolocation API

Page Visibility API

TextTrack API

 

HTML5, CSS3, JavaScript

Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 4, Xcode 9, iOS 11 and the new APIs.

iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications.

This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone.

The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds.

This book includes:
Introduction to Swift 4Swift ParadigmFoundation FrameworkUIKit FrameworkAuto LayoutSize ClassesNavigation ControllersScroll ViewsStack ViewsTable ViewsCollection ViewsSplit View ControllerAlert ViewsNotificationsFilesArchivingCore DataiCloudCloudKitCore Graphics and Quartz 2DCore AnimationAVFoundationCamera and Photos LibraryWeb Kit ViewsContactsSensorsMapKitGesture RecognizersTimersOperation QueuesError HandlingImage and VideoInternationalization...and more!

iOS app development with iOS 11, Xcode 9 and Swift 4

App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

In just 24 sessions of one hour or less, learn how to build powerful apps for the world’s most popular mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build complete Android 5 apps from the ground up with Android Studio. As you do, you’ll master key skills for designing, developing, and publishing meaningful apps of your own. Extensively updated for Android 5’s newest capabilities, every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Highlights of this new Fourth Edition include

Extensive new coverage: Android 5 (Lollipop), Android Studio, and Material Design; plus Android M early preview A laser focus on modern Android essentials, including activities, intents, resources, and background processing New Android 5 features for Android TV and Android Wear Complete Android Studio projects in nearly every chapter

Learn how to…

Use the powerful new Android Studio development environment Build layouts that automatically display properly on any device Craft more dynamic, intuitive apps with Google’s new material design language Display the right information at the right time with ListViews and adapters Make apps more responsive with background processes Add sophisticated navigation with action toolbars and slide-out menus Integrate images and media into your apps Save data for your app and create public files that can be used by anyone Access the cloud to download and parse JSON data Use SQLite and content providers to create responsive, data-driven apps Create, update, and cancel notifications Start developing Android Wearable and TV apps Use Google Play Services to add location, mapping, and more Package and publish apps to Google Play and other markets

Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language.


Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage.


The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.


In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console.


Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support.


Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration.


Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

 Learn how to program with JavaScript. After reading this guide, you will know how to create a program in JavaScript, how to define functions and objects, and how to read and modify an HTML document dynamically.

Table of Contents

JAVASCRIPT

Introduction to JavaScript

Implementing JavaScript

Variables

Strings

Booleans

Arrays

Conditionals and Loops

Control Transfer Instructions

Functions

Declaring Functions

Scope

Anonymous Functions

Standard Functions

Objects

Declaring Objects

Methods

The this Keyword

Constructors

The new Operator

Inheritance

Standard Objects

String Objects

Array Objects

Date Objects

Math Object

Window Object

Document Object

Element Objects

Creating Element Objects

Events

The addEventListener() Method

Event Objects

Debugging

Console

Console Object

Error Event

Exceptions

APIs

Native Libraries

External Libraries

QUICK REFERENCE

Event Attributes

Instructions

Constructors

Strings

Arrays

Dates

Properties

Functions

Window Object

Document Object

Element Object

Events

Errors

This guide assumes that you have a basic knowledge of web development, HTML and CSS, and you know how to create files and upload them to a server. If you need more information on web development or you don't know how to program in HTML and CSS, download our guides Web Development, Introduction to HTML and Introduction to CSS. For a complete course on web development, read our book HTML5 for Masterminds.

This guide is a collection of excerpts from the book HTML5 for Masterminds. The information included in this guide will help you understand a particular aspect of web development, but it will not teach you everything you need to know to develop a website or a web application. If you need a complete course on web development, read our book HTML5 for Masterminds. For more information, visit our website at www.formasterminds.com.

©2018 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.