Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

· McFarland
3.4
153 reviews
Ebook
268
Pages
Eligible

About this ebook

This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.

Ratings and reviews

3.4
153 reviews
Rin Sakamaki
March 21, 2017
It's a book not a visual novel a visual novel is a game with options for the character in the game a book has a bit more detail also in a visual novel there there are game choices not at all necessary in a book so the name is point less think of a different name rather than visual novel please because if people like visual novels they'll be very disappointed because it's not what they'd expect OK...
4 people found this review helpful
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Muhammad Fachrul Hasan Mujtahid
January 6, 2021
Good for learning the history and prespective of visual novel. Absolute yes for me cause I have used it for references
2 people found this review helpful
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UnREaL RicE
October 13, 2017
I hate it because you have to pay for it -_-
1 person found this review helpful
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About the author

The late Dani Cavallaro wrote widely about literature, cultural theory, and anime. She lived in London.

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