This Learning Path is for Java developers who want to exploit Spring MVC and its features to build web applications. It will help you step up in your career and stay up to date or learn more about Spring's web scalability.What You Will LearnSet up and build standalone and web-based projects using Spring Framework with Maven or GradleDevelop RESTful API applications for XML and JSON data transfersInvestigate Spring data access mechanisms with Spring Data RepositoriesGenerate templates for a responsive and powerful front end with AngularJS and BootstrapAuthenticate over REST with a BASIC authentication scheme and OAuth2; handle roles and permissionsCommunicate through WebSocket and STOMP messagesDesign complex advanced-level forms and validate the modelCreate maintainable unit and acceptance tests to secure the appsDeploy the web application to the cloud in a snapIn Detail
Spring MVC helps you build flexible and loosely coupled web applications. The Spring MVC Framework is designed in such a way that every piece of logic and functionality is highly configurable. This Learning Path aims to make you an expert in designing web applications with Spring MVC 4.
In our first module, we'll begin with an introduction to the Spring framework. You'll then learn aspect-oriented programming. Packed with real-world examples, you'll get an insight into how you can use Spring Expression Language in your applications to make them easier to manage and maintain.
In the final module, you'll find out how to take advantage of Spring MVC's advanced features - essential if you are to properly master the framework. To do this you'll investigate the inner mechanics of Spring MVC, and how they tie into to the broader principles that inform many modern web architectures. With further guidance on how to test, secure, and optimize your application, as well as designing RESTful services, you'll very quickly be ready to use Spring in your next web project.
This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:Spring Essentials by Shameer Kunjumohamed, Hamidreza SattariSpring MVC Cookbook by Alex BretetMastering Spring MVC 4 by Geoffroy WarinStyle and approach
This is a hands-on, practical guide based on logical modules of the whole Spring framework family, employing a combination of theory and examples with pro-level practices, techniques, and solutions.
Covers Java 8 and Android Development
In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming.
In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up.
Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java.
Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java.
Learn how to…Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8
Contents at a Glance
PART I: Getting Started
1 Becoming a Programmer
2 Writing Your First Program
3 Vacationing in Java
4 Understanding How Java Programs Work
PART II: Learning the Basics of Programming
5 Storing and Changing Information in a Program
6 Using Strings to Communicate
7 Using Conditional Tests to Make Decisions
8 Repeating an Action with Loops
PART III: Working with Information in New Ways
9 Storing Information with Arrays
10 Creating Your First Object
11 Describing What Your Object Is Like
12 Making the Most of Existing Objects
PART IV: Programming a Graphical User Interface
13 Building a Simple User Interface
14 Laying Out a User Interface
15 Responding to User Input
16 Building a Complex User Interface
PART V: Moving into Advanced Topics
17 Storing Objects in Data Structures
18 Handling Errors in a Program
19 Creating a Threaded Program
20 Using Inner Classes and Closures
21 Reading and Writing Files
22 Creating Web Services with JAX-WS
23 Creating Java2D Graphics
24 Writing Android Apps
A Using the NetBeans Integrated Development Environment
B Where to Go from Here: Java Resources
C This Book’s Website
D Setting Up an Android Development Environment
Suggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.