Conquest

The Chronicles of the Invaders

Book 1
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“A beautiful book…one that should not be missed!” (The Guardian): The first in a stunning science fiction trilogy, this mesmerizing novel introduces a world where young rebels must unlock their powers to rescue humankind from a powerful alien rulership.

Earth has been invaded by the Illyri—a beautiful, civilized, yet ruthless alien species. But humankind has not given up the fight, and Paul Kerr is one of a new generation of young Resistance leaders waging war on the invaders.

Syl Hellais is the first of the Illyri to be born on Earth. Trapped inside the walls of her father’s stronghold, hated by the humans, she longs to escape. But on her sixteenth birthday, her life will change forever. Syl becomes an outcast, an enemy of her people, for daring to save the life of one human: Paul Kerr. Only together do they have a chance of saving not only each other, but also the planet they both call home.

For there is a greater darkness behind the Illyri conquest of Earth, and the real invasion has not yet even begun…
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About the author

John Connolly was born in Dublin. He is the bestselling author of eighteen books, including the Charlie Parker series and The Book of Lost Things, and is an editor of the prizewinning nonfiction anthology Books to Die For. Conquest is his twentieth published book.

Jennifer Ridyard was born in England and grew up in South Africa, where she worked as a journalist for many years. Conquest is her first novel. John and Jennifer live in Dublin.

For more information on John and Jennifer, visit them on Twitter @JConnollyBooks and @JennieRidyard, or at ChroniclesoftheInvaders.com.
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Reviews

3.6
16 total
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Additional Information

Publisher
Simon and Schuster
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Published on
Feb 11, 2014
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Pages
448
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ISBN
9781476757148
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Features
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Language
English
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Genres
Fiction / Dystopian
Fiction / Science Fiction / Action & Adventure
Fiction / Science Fiction / General
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Content Protection
This content is DRM protected.
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Eligible for Family Library

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Ernest Cline
The bestselling cult classic—soon to be a major motion picture directed by Steven Spielberg.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2045, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.  

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. 
 
A world at stake.
A quest for the ultimate prize.
Are you ready?
Book 2
When John Connolly burst upon the literary suspense scene in 1999, he was an immediate international sensation. His Every Dead Thing became an instantaneous bestseller in England, and here in America, his writing was greeted with extraordinary accolades. He won the prestigious Shamus Award for Best First Private Eye Novel, and, as the San Francisco Examiner wrote, "John Connolly's tale is as riveting and chilling as Thomas Harris's The Silence of the Lambs and James Patterson's Kiss the Girls."
Now, Connolly returns with Dark Hollow, a terrifying and ingenious novel of a murderous spree that reaches back decades into the victims' pasts. Back again is ex-New York Police Detective Charlie "Bird" Parker, who has returned to his hometown of Scarborough, Maine, after the vicious killings of his wife and daughter; it is time to leave the bloodstained streets of Manhattan and rebuild his family's house -- as well as his own life. But for Bird, returning to his roots means digging through a mountain of terror, as memories of his father's and grandfather's untimely deaths resurface and drive him to join the manhunt for the killer of yet another mother and child. Though the obvious suspect is Billy Purdue, the violent former husband of the murdered young woman, another player lurks in this disturbing drama, someone entangled in the dark hollow of Bird's past.
Darkly atmospheric, tense and imbued with the page-turning ferocity that only the finest crime fiction offers, Dark Hollow is a stunning successor to Every Dead Thing, a testament to the burgeoning power of John Connolly to tell stories that thrill, frighten and haunt the soul.
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