Fractured State

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When California's newly-elected governor declares independence from the United States of America, he does so with a brilliant move of military precision, closing off the borders with the California National Guard and holding every high-ranking U.S. military officer hostage at a Sacramento conference center. The new Republic of California has become a no-fly zone. But that doesn't stop Sirena, a government agent on assignment as a helicopter pilot in a Nevada militia. She must use all of her considerable military skill to infiltrate the breakaway state and help stop this rogue governor.
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About the author

Trevor Scott was born in Duluth, Minnesota. He is the author of more than thirty mystery/thriller novels in the Jake Adams International Thriller Series, the Chad Hunter Series, and the Tony Caruso Mystery Series. He has a master's in creative writing from Northern Michigan University, and a bachelor's in writing from the University of Minnesota-Duluth. He served in the U.S. Navy as an ordnanceman on the flight deck of aircraft carriers, and as an officer in the U.S. Air Force during the Cold War and the first Gulf War. He has traveled to more than 75 countries, and he currently resides in Nevada and Oregon.
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Reviews

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Additional Information

Publisher
Simon and Schuster
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Published on
Jul 30, 2012
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Pages
96
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ISBN
9781627934169
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Features
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Language
English
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Genres
Fiction / Thrillers / Espionage
Fiction / Thrillers / General
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Content Protection
This content is DRM protected.
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Eligible for Family Library

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Book 2
Jake Adams, former CIA officer and Air Force Intelligence captain, is back with a new thrilling adventure. This second installment pits Jake against some of the most idealistic terrorists ever to strap on a suicide bomb. Jake is hired by a Portland, Oregon company as a private security agent during an international agriculture conference in Odessa, Ukraine. When a world-renowned bio-chemist is murdered, Jake seeks his killer. The scientist had been the foremost authority on chemical and biological weapons, developing the most deadly agents for the former Soviet Union. But now he was supposed to be a staunch opponent of those weapons. Was he still secretly developing those deadly weapons? Across the world, a small group of terrorists poison the entire Johnston Atoll Chemical Agent Disposal System facility on the tiny North Pacific island killing scores of people, and then steal a cluster bomb with over a hundred nerve gas bomblets. Jake battles a deadly group of terrorists who will stop at nothing for their cause. EXTREME FACTION brings all the old agents from the U.S., England, Israel and Russia back together again. The names might have changed, but the games remain the same. Jake travels to the Kurdistan mountain region, where he encounters some of the most deadly, idealistic terrorists on earth. He finds a plot so diabolical, so insidious, that only the most astute would understand it. And those who would normally despise such actions, have actually embraced it this time. Only one man can stop the deadly plan...Jake Adams!
Ernest Cline
The bestselling cult classic—soon to be a major motion picture directed by Steven Spielberg.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2045, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.  

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. 
 
A world at stake.
A quest for the ultimate prize.
Are you ready?
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