Hellsfire, now a full-fledged wizard, must finish what he started by hunting down Premier and seizing the source of the wizard’s dark power and corruption—the Book of Shazul. He must travel deep into the Wastelands, through Premier’s home territory, dodging the scattered remnants of a defeated army lusting for blood and vengeance.
But beating in the heart of the Wastelands is an ancient power more dangerous than Premier or his creatures—and it’s been waiting for Hellsfire for a thousand years. It will force the young wizard to make a devastating choice—one that could change the course of history not only for Alexandria and the Wastelands, but for all of Northern Shala and the lands beyond. And to save his homeland, Hellsfire may have to lose the person he loves the most.
What once was one, will then be two, and never again be whole...
Marc Johnson has moved a lot since his parents divorced when he was two. He also can't answer a straight question and has developed a taste for sarcastic wit over the years. Probably also for the same reason.
He hasn't won any awards, but he does have a deep knowledge of Transformers, Star Trek, and The Twilight Zone--his top three geeky loves. He writes because he loves stories and hopes to one day have written something successful as a movie, TV show, comic, book, magazine, and play.
Marc Johnson also loves to game, whether it be video, card, or board. He loves to test his mind in the challenges they bring...until the zombie, alien, or robot apocalypse comes.