Chance
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Great followup to original merchant game. However, there certainly is need for some more endgame content, so to say. Some expanded regions and enemies to fight would be most ideal, as well as a prestige system for heroes. Perhaps furthering allowing skills to be improved / a "prestige" for the special skills themselves. Would be nice to battle against enemies seen in the original game... I.e the lava region with demons, the water region with turtles. Where are these? Goblins, the undead skeleton
1 person found this review helpful
Ethan
It's a high quality tactical RPG, and a good idle RPG too, but there are a few flaws that hold it back from 5-star; the game will not flip when upsidedown, you cannot have more than one save-slot, and the '🔁' button leads to more menus than necessary to repeat last activity. I'd gladly give the game a perfect rating if these minor shortcomings were removed (I'd remove the '🔁' issue first, then save issue, then the screen flip issue).
43 people found this review helpful
Jack Bonar
A great follow up to Merchant with much more involved gameplay. Instead of sending heroes on dungeon runs after upgrading their equipment as the titular Merchant, now you have control over the runs in the form of turn based battles. You still focus on getting materials, some of which are rare drops, and crafting better gear for your heroes as they level up, but there is added depth to the selling of old gear as well as customizing heroes who can duel-class and chose which abilities to equip.
41 people found this review helpful