![](https://play-lh.googleusercontent.com/a-/ALV-UjX3aafC4pyWkDdGgOrrY1UxF_h6QpZOXf5elmKvtRxA7usD17SL=s32)
Jose Valencia
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Edit: MY GOD it's worse than I thought. RNG is completely broken to make you spend more and more. Seriously think it's programmed to not give you pulls you need. MICRO TRANSACTION HELL! First off... REALLY really fun game. Entertaining, great art and animation, the soundtrack is awesome. The first 2 weeks with this game have been really great. But once you hit the wall... At level 100... There is no way to continue without dumping a min. $20 into the game, then continued big investments.
15 people found this review helpful
![](https://play-lh.googleusercontent.com/a/ACg8ocLZzAjtyoAVZZT_F3i37UNJ9nR9T71yhY93_3vodgPQX2qcFQ=s32-mo)
Ben Shoop
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You'll have a lot to do a the start but you will hit a point around level 40-50 where there is pretty much nothing to do. The campaign fights have out leveled your team and you need to power them up but you can't get the right resources to do it. Pretty much everything is limited by a daily resource. All you can do is click collect for a few minutes a day. Of course there is micro transactions options in nearly every menu too.
11 people found this review helpful
![](https://play-lh.googleusercontent.com/a/ACg8ocKKWKyz1d_mVruZyW_DP6iyxZ5seSrIEPu6buadbuVxbHsqzb8=s32-mo)
Stephen Liu
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I don't know what to think of this game. On one hand, the art style is nice, the user interface is one of the nicest I've seen in a mobile game, the gameplay is fun (at first) and not too complex or simple, and the daily rewards are oddly satisfying to collect. On the other hand the difficulty in all modes gets unreasonably high and you reach a point where it's impossible to progress without spending money or waiting until you draw a high tier fighter. Also the IAPs are insultingly expensive.
150 people found this review helpful