Hangman: Save the Knight is a modern 3D hangman game with a very different theme: nobody gets hanged here. A knight is trapped on the far side of a chasm, in front of a toy castle you see in 3D. Every right letter lowers the drawbridge and lights the gate. Every mistake makes the mist rise and blows out one of seven candles. Find the word before the mist reaches the knight!
The words are everyday words, easy to recognize: things around the house, food, animals, jobs, clothes, school, the city, the beach and much more. Difficulty comes from the length of the word, not from rare words. No violent imagery and no hanging.
HOW IT PLAYS
• Tap the letters on the big keyboard. A physical keyboard also works on the web.
• The word's category shows up as a hint: Home, Food, Fruits & Veggies, Animals, Jobs, Human Body, Clothes & Accessories, School, City, Transportation, Sports & Fun, Nature and Beach & Sea.
• Stuck? Use a hint: it costs coins and reveals a letter you haven't found yet.
• Out of candles? An optional ad relights 2 flames so you can keep trying the same word.
• A short tutorial shows the basics the first time.
CAMPAIGN: 21 STAGES IN 3 CHAPTERS
• Every stage is a duel: you and the champion solve the same sequence of words, and whoever first reaches the stage's word count wins. No hard clock: the champion's bar moves at his own pace.
• Chapter 1, Dunmarch: the Mist covers some letters you already found for a turn or two. King Osric the Blind is the boss.
• Chapter 2, Saltmere Harbor: the No Flags rule hides the category, so only the number of letters guides you. Captain Morwen waits at the end.
• Chapter 3, Ashford Fair: the Sealed Vowels rule keeps vowels locked until you find a consonant. Lady Rowena is the final boss.
• 12 champions, each with a style of their own: nervous, patient, one who memorizes the words, one who hardly ever misses.
• Earn 1 to 3 stars per stage and coins for every win. Short story scenes link the chapters.
SOMETHING NEW EVERY DAY
• Daily challenge: 3 words (easy, medium and hard), the same for everyone in the same language. Share your result.
• Daily reward: come back every day for coins, with bigger rewards through the week.
• Grimoire: every word you save goes into your book, sorted by category.
• 15 achievements to unlock.
QUICK GAME AND 2 PLAYERS
• Quick game: pick a category (or Surprise) and a difficulty. No champion, no pressure.
• 2 players on one device: one types the secret word and passes the device, the other tries to save the knight. The typed word is not stored.
PROGRESS ALWAYS SAVED
• Left mid-game? The game is saved and you pick up where you stopped.
• If you already played, you keep your coins and stars.
WHAT YOU GET
• More than 700 everyday words per language in 13 categories.
• Available in English, Portuguese and Spanish, with the letter Ñ on the Spanish keyboard.
• Play offline, anytime. No internet needed.
• No sign-up and no login: just open and play.
• Light or dark theme, plus sound and vibration settings.
• Never an ad mid-game: only now and then between games, plus the optional ones you choose to watch. No purchases in this version.
If you like hangman, word games and relaxing pastimes with a bit of challenge, save the knight.
Your progress is saved only on your device. Ads are served by Google AdMob; the game also sends anonymous usage events, with no name or personal data. See the privacy policy.
3D hangman with everyday words: guess the letters and save the knight.