
Jeremy Kato
Game is somewhat fun, but it's held back by how basic and dull the main gameplay is. You essentially just click and spray your abilities at the hordes of enemies, and that's pretty much it. There are some nice complexities in planning builds, but there aren't really enough random elements to make the roguelike elements feel challenging. You can easily just force the same build every game. There's plenty of progression, but it's hard to feel like it's worth grinding thru.
8 people found this review helpful

Alex Kim
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Grindy strategy game that mostly plays itself during combat. The gameplay lies mostly in proper strategizing and builds. IAP are only mandatory for cosmetics. It fails to live up to the standards of modern roguelites, but it's fun watching your build come together. Has a somewhat questionable translation, and keywords are never properly explained. Still, head and shoulders above 99.99% of mobile games.
9 people found this review helpful

Hrdcore Hpy
This game is fun and funny. It's a rogue-like. Start with nothing and upgrade through the run. Spend collected resources between runs to unlock and improve things. Gameplay is limited. Touch where you want to attack. Team comps and skill choices are the focus. The pixel art is very good. Great attention was put into it, and I bet the artists had a lot of fun. The... suggestive nature of it may put some people off. It's a keeper for sure!
70 people found this review helpful