Drag from behind the ninja to fan throw shurikens at waves of cute forest monsters. Chain your kills, watch the combo number climb through the gemstone tiers. Plain white, light yellow, gold, green, red, purple. Reach blue diamond and you have arrived.
GAMEPLAY
A one thumb reflex game. Drag below the ninja, let go, watch the stars fly. Every monster you drop pumps the chain higher. When the chain breaks it resets, but you keep your level, your skill, your coins. The hunt never ends.
COMBO HUNT
The longer your chain, the bigger every kill pays. Acorns hit hardest for raw experience, slimes hand you the bonus shuriken, mushrooms drop the gold. Mix them right and a single volley can fill the whole bar.
BOSS SHOWDOWN
Every five levels the field clears. One giant mushroom appears, rooted in place, soaking shot after shot. Beat it and your skill ladder jumps. The next boss waits five levels later, twice the health, three times the menace.
SHINOBI POWER
Every five levels your throw upgrades. More stars per volley, harder hits, faster chains. There is no ceiling, just deeper hunts.
A faithful pixel art comeback of the original Ninja Pong, with new combat, fresh polish, and twelve years of pent-up shuriken fury.