A round screen deserves a round well.
Blocks fall from the rim toward the centre. The bezel is not a substitute for
arrow keys here — it IS the position. Turning it carries the piece around the
ring, and the ring has no ends: there is no wall to get stuck against and no
edge to run out of. On a round screen this is the shape the game wanted to be
all along.
Complete a full ring and it burns away, and everything above it drops inward.
Take one ring at a time and you stay safe. Hold your nerve, keep stacking, and
take three or four rings at once and you score several times as much. That is
the whole game: the safe clear, or the greedy one.
Chain clears without a miss and the multiplier climbs.
Made for Wear OS smartwatches with a rotating bezel (Galaxy Watch Classic and
similar); it also works on watches with a rotating crown.
• Eight slots around, eight layers deep
• Every piece is telegraphed: the next shape is shown at the angle it enters
• A ghost marks where the piece will land, and a short grace period lets you
slide it in at the last moment
• Tap the screen to drop the piece at once — you set the pace, and hurrying
costs you a little
• Vibration and sound carry the timing — the rate tells you what is happening,
never the loudness
• Works offline, no account, collects no data
• No ads, no in-app purchases
Turn the bezel. Fill the ring. A falling-block puzzle for your wrist.