A hex board of 37 rings that shrinks every turn. Place a stone on any empty ring, then wane one empty ring from the current edge of the field. The arena never grows back, so every move you make is also a move against the space you have left to play in.
HOW A TURN WORKS
Place, then wane. You drop a stone on an empty ring, then pick an empty ring on the edge and remove it for good. Removed rings stay on the board as dashed ghost outlines, so you can always read the shape the field used to have.
JUMPS ARE MANDATORY
If a jump is available you must take it, and a stone that lands with another hop in front of it has to keep going. Chains are resolved by depth-first search, so one turn can sweep several rival stones off the field at once. Watch the amber rings: they mark the stones that are forced to move.
WANING IS DEFENCE
Removing the landing ring severs a jump line before it can start. That makes waning the sharpest defensive tool in the game and the clock on the whole match in a single action. Dashed teal rings show exactly which removals are legal right now.
HOW YOU WIN
Take six rival stones, or leave the rival with no legal move at all.
WHAT IS INSIDE
- A board that shrinks: every placement removes an edge ring, so the arena narrows toward the endgame
- Mandatory jump chains take several stones in one turn, on a hex grid of 37 rings
- Cut a jump line by waning the landing ring - defence and clock in the same move
- Three opponents and three opening fields, all offline with no ads and no sign-in
- Career stats and ten play-only awards kept on your device
THREE AI TIDES
The three opponents differ in search depth and in how they weigh stones taken, mobility and edge safety. The shallow tide plays for the tally in front of it; the deep tide reads further and will wane a ring you were counting on.
THREE OPENING FIELDS
Start on the full 37-ring board, on a pre-narrowed rim for a faster and sharper game, or on a mirrored seeded layout where both sides begin with stones already placed.
FIVE TABS
Play, Stats, Levels, How and Awards. Progress, settings and the round in play are stored on your device and survive a restart, so you can put the phone down mid-chain and pick the same position back up later.
OFFLINE AND QUIET
The game runs entirely on your device. No internet connection, no ads, no sound, no sign-in and no accounts. Just a board, an opponent, and a field that keeps getting smaller.
Shrinking hex board, forced jump chains. Offline strategy, no ads, no internet.