Been waiting for this for a long time and very happy to see it pop up out of the blue. The only minor quibble is no way to scale the UI, it's not unplayable by any means but would be nice to have slightly larger buttons. Any chance you could add the "long-press to view items in containers" function to the other EE games? It's a great addition here and sorely needed in the Baldur's Gate series.
Excellent port of one of the most superb games ever made. Having said that, I've experienced a glitch in which tap icons appear away from their hit areas, making area transitions occasionally difficult to find, and story objects hard to highlight. Thus far, this has only really happened in Sigil and the Alley of Lingering Sighs.
I'm so happy this exists. The music has already earwormed me again. Also the battery consumption is surprisingly reasonable. Slight downsides: the hitboxes on characters are really hard to hit unless I zoom way in, but I can live with that. Also, there are no cloud saves :-/ Even a single cloud save slot would be awesome; it's entirely possible I won't finish the game before my current tablet dies.
Its unplayble with a samsung galaxy tab 2. Runs super slow. Not optimised for tab so home menu covers bottom half of the game tabs. Bg1 and 2 work fine. Will seek a refund on this game.
The overall game is very good but there are some knit picky bugs. After talking to NPC's I get a massive drop in frames. Also the HUD is very small and is hard to tap. Other than that it is very good.
I advise against buying on phones until they address the UI scaling issue as you will frequently mistap dialogue choices and struggle to select small items and buttons on screen. Mayyyy be manageable if you have the galaxy note series or other stylus phone but otherwise, a bad experience that doesn't do the original game justice.
This update fixes an issue causing a black screen during the end credits for French, German, and Polish players.
★★★★★ “The Bard’s Tale is easily the funniest game I’ve ever played” – IGN ★★★★★