
Stockenbarrel
I don't understand the recently released games like this. There is zero progress for the first hour+ of the game. You play the same level over and over, but unlike a rouge-like, the gameplay is exactly the same every time. No changes to enemies, no changes to tower placement no changes in outcome. You grind the same exact experience multiple times to get one upgrade. Until this game is updated, put your time elsewhere.
5 people found this review helpful

J Mosby
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Honestly, so far, it's pretty good. no tutorial, so you may miss some features (I legitimately didn't realize you could upgrade for a solid 15 minutes...). But this is an awesome game. The simple minimalist aesthetic helps keep out from being too frustrating or confusing. I do wish the awakening currency and modifier currency weren't the same, or that modifiers could be permanently unlocked.
Buff Studio Co.,Ltd.
May 18, 2026
Thank you for the thoughtful feedback! 😊
We intentionally kept tutorials minimal to match the game’s minimalist style, but we’re sorry if that made some features difficult to notice. We really appreciate you taking the time to share your experience!

Cameron Thornton
Stillpoint has the potential to, and could be a genuinely fun tower defense game with a few different builds to work toward. However, the developer decided to release the game with a pay-wall for anything beyond map 3. Once making it to map 4, you're informed you must pay $2 to play further. You might get 30 minutes of actual gameplay. Why even release this as a free game?
1 person found this review helpful