
Salem Abi-Hanna
I'd give it 3 stars if it were a free game. When a game makes you pay to unlock content, the content better be more of what you got for free. instead, this game ramps up difficulty in a way that it becomes a 'how fast can you click' game. that is not what I paid for. the UX is set-up in a way that it is frustrating to play. so, as a player, I feel that I got ripped off. I gave you money, and you did not give me something broken 💔

Stockenbarrel
I don't understand the recently released games like this. There is zero progress for the first hour+ of the game. You play the same level over and over, but unlike a rouge-like, the gameplay is exactly the same every time. No changes to enemies, no changes to tower placement no changes in outcome. You grind the same exact experience multiple times to get one upgrade. Until this game is updated, put your time elsewhere.
8 people found this review helpful

Cameron Thornton
Stillpoint has the potential to, and could be a genuinely fun tower defense game with a few different builds to work toward. However, the developer decided to release the game with a pay-wall for anything beyond map 3. Once making it to map 4, you're informed you must pay $2 to play further. You might get 30 minutes of actual gameplay. Why even release this as a free game?
4 people found this review helpful