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About this game

**ShootMaster** is a casual game that combines **Merge** mechanics with **Tower Defense** gameplay. Players merge and upgrade weapons to automatically fire at incoming virus enemies, defending their base from destruction.

### 2. Core Gameplay

#### 2.1 Weapon Merge System
- The bottom of the screen features a **3×4 weapon grid** (12 slots total).
- Each weapon has a level (Lv1, Lv2, etc.). Higher levels mean more damage and higher coin output.
- **Merge Rule**: Drag a weapon onto another weapon of the **same level** to merge them into a higher-level weapon.
- Successful merges trigger visual effects and may unlock new weapon types.
- When merges are available, an animated finger guide appears to assist you.

#### 2.2 Battle System
- **Auto-Fire**: Weapons automatically aim at and fire upon approaching enemies (enabled by default).
- **Manual Aim**: Tap and hold on the screen to manually target a specific enemy. Release to resume auto-aim.
- **Weapon Stats**: Different weapon types (Pistol, Rifle, Machine Gun, Sniper Rifle, Shotgun, Submachine Gun) have unique fire rates, damage, magazine capacity, and reload times.
- **Reload Indicator**: A reload prompt appears when weapons run out of ammo.

#### 2.3 The Fort (Base)
- The fort is your base located on the left side of the screen — your primary objective to defend.
- Enemies attack the fort upon reaching it, reducing its HP.
- The level is lost when the fort's HP reaches zero.
- At the start of each level, the fort recovers 50% of its max HP.

#### 2.4 Enemy Types
The game features various virus enemies, each with unique behaviors:

| Enemy Type | Characteristics |
|-----------|----------------|
| Split Virus | Splits into multiple smaller viruses upon death |
| Mother Virus | Continuously spawns new viruses |
| Speed Virus | Extremely fast movement speed |
| Self-Cure Virus | Regenerates HP over time |
| BOSS Virus | Massive size, extremely high HP and damage |
| Link Boss | Special boss-level enemy |
| Treasure Box | Drops loot boxes when defeated |

#### 2.5 Level Progression
- Each level requires defeating a set number of enemies.
- A progress bar shows remaining enemy count.
- Special events can trigger randomly during levels:
- **Mini-Boss Appears**: Elite enemies with boosted stats
- **Enemy Swarm**: A dense wave of rushing enemies
- **BOSS Appears**: A boss-level enemy enters the field
- Victory rewards include coins, diamonds, and loot boxes.
- On failure, you may restart the level.

#### 2.6 Resource System

| Resource | Uses |
|----------|------|
| **Coins** | Upgrade weapons, purchase items |
| **Diamonds** | Purchase premium items, speed up |
| **Task Boxes** | Earned from completing tasks, contain random rewards |
| **Lucky Boxes** | Earned from lucky draws, contain rare rewards |

### 3. Item System

Three special items can be used during battle:

| Item | Effect |
|------|--------|
| **Air Support** | Drops an airdrop supply crate on the battlefield |
| **Open Fire** | Switches to a super weapon for 10 seconds, dealing massive damage |
| **Split Second** | Greatly increases fire rate for a short duration |

### 4. Buff System

| Buff | Effect |
|------|--------|
| **Double Profit** | Doubles coin output per second from weapons |
| **Multi Gold** | Multiplies coin earnings by a specified amount (up to 10x) |
| **Auto Merge** | Automatically detects and merges identical weapons |

### 5. Super Power (Ultimate Skill)

- Killing enemies fills the Super Power energy bar.
- When full, tap the Super button to unleash a powerful shockwave that deals massive damage to all enemies on screen.
- The Super Power is unlocked after completing Level 21.

### 6. Weapon Enhancement

- Weapons can be enhanced using resources:
- **Speed Enhancement**: Increases fire rate
- **Power Enhancement**: Increases bullet damage
- **Earning Enhancement**: Increases coin output efficiency
- Enhancement effects scale with upgrade level.
Updated on
Jul 3, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
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No data collected
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Data is encrypted in transit

What’s new

Updated the SDK version