1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days.
Choose your own route around a 3D globe, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops in TIME Magazine's #1 Game of the Year 2014.
Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same inklewriter engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play.
Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down...
80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute.
Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await!
The app is network-connected, with a live feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world.
Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head.
* "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times
* "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph
* "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge
* "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com
* "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq
150 cities to explore. Millions of journeys. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time!
Jun 22, 2023
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Ratings and reviews
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April 28, 2020
Absolutely amazing. So many cities to visit, so many paths to take, and people to talk to, and items to trade! And I love that even should you fail your trip, you don't get a "you lost" screen but rather get to finish your trip, and try again. I wish, though, that the game would let you drop it and pick up at any time. Right now, the game only gets saved at cities, so you lose progress if you close the game in the middle of travelling between cities.
274 people found this review helpful
A Google user
April 12, 2020
The controls are a bit rough. Your game is time based. You have to prepare suitcases and switching items to other suit cases is hard to do. So sometimes you miss a flight,ship,ect.. Because you can't move your items easily. Makes it frustrating because of the controls. You look on the map and it is super sensitive and hard to navigate. The game is enjoyable but the controls really impact your experience.
110 people found this review helpful
October 25, 2021
Very engaging game. Only two technical issues I've seen, described below. I'm still giving this five stars tho. Really well done. My phone screen has curved corners, and I can't see the ones digit of the number in the bottom right corner. If I have to close the app during a narrative part of the game, the game is locked up when I try to get back in. I have to force quit and restart, and redo that narrative part.
192 people found this review helpful
We have updated the game to support phones running Android 13 and later. If you run into any problems, please let us know!