In Invaders & Guardians, you don't choose between attacking or defending. Both players do both simultaneously, from the first second to the last.
Each duel is a race: while you hold back the enemy advance in your ranks, your advancers march to the other side. The winner is the one who invades the opponent's base first. There is no clock, no draw, no waiting your turn.
⚔️ ATTACK AND DEFENSE IN THE SAME GAME
A field of 6 rows by 10 columns, divided in half. You position only in your half and decide, with each card, whether to invest in holding back what comes or in pressing from the other side. Getting this calculation wrong means losing.
🏁 THE GAME ENDS WHEN SOMEONE PASSES
A single advancer crossing the enemy border ends the duel instantly. This changes everything: an unprotected row for ten seconds can cost the game, and a turnaround is never out of reach.
🎴 THE ENTIRE ROSTER, FROM DAY ONE
17 characters, all available to everyone from the first match. Warriors who advance, marksmen who hold the line, the Giant that's almost unstoppable, the Corruption that steals an enemy invader and delivers them back against them.
Here, there are no cards that only paying players have. Skins change the appearance and nothing more: two versions of the same character have exactly the same numbers. What decides the match is your reading of the field.
⚡ SYMMETRICAL ECONOMY
Both players start with the same Energy and receive the same pulse every 10 seconds. No hidden advantages. Want more? Build Energy Totems — and accept the risk of spending a space that could be defense.
🎯 BUILD YOUR TEAM BEFORE YOU START
20 seconds of draft to assemble an 8-card team from the entire roster. Mark your favorites and they'll be pre-selected for the next one.
🗺️ FOUR SCENARIOS
Ice Field, Fire Field, Ancient Forest, and Necromancer's Lair, each with its own soundtrack that speeds up as the enemy approaches your base.
🎮 VARIOUS WAYS TO PLAY
• ONLINE 1v1 — ranked duels against other players
• CHALLENGES — curated matches with their own rules, medals, and rewards
• TRAINING — against the AI, in four difficulty levels, offline
• LABORATORY — test any character in the open field to see what they can do before taking them to a real match
• SAME NETWORK — play with anyone on your Wi-Fi, no account needed
🏆 RANKING AND SEASONS
Climb the leagues, track your rating, and finish each season with your best recorded result.
👥 PLAY WITH THOSE YOU KNOW
Add friends using the code, challenge anyone from your list, and finish the series in a best-of-three format with a rematch at the end of the game.
📊 THE COMPLETE SCORE AT THE END
Damage dealt and received, energy spent, characters positioned and lost — you and your opponent, side by side. You can see exactly where the match was decided.
Quick matches, symmetrical rules, and no advantages for sale. Download and invade.
Attack and defend simultaneously: 1v1 real-time strategy duels.