
A Google user
As it is, the game is roughly 80% watching ads, 20% actual gameplay. The core mechanics are fine for a tower defense, but the balance is set up so that if you don't watch ads, you'll get nowhere with the level progression. Towers also appear to get increasingly more expensive, without any guide to what combinations make what towers. The solution, of course, is to watch more ads to generate gold and supplies. There's a summoning system as advertised, but that too is tedious and requires ads.
75 people found this review helpful

A Google user
fun game. Granted it's fairly ad heavy, however the rewards are worth it. I've been playing for almost 2 weeks now and have advanced to stage 17, I haven't had to spend money on the game just watched some ads while afk. The extreme advancement of mob power is a bit difficult at times, and the spells are "meh" at best not really worth using except for quests But leaving the game for a few hours makes a difference. It'd be nice if the map changed thou, gets very repetitive. Some lag at higher lvls
5 people found this review helpful

A Google user
This game is really fun for starters, the towers are fun, finding all the upgrade paths, the game is simple at it's core, and the reset mechanic isn't confusing or complicated. However few things holding this back from 5*. There becomes a very bad lag issue after you play for around 40ish mins in later chapters, the reset mechanic feels very highly taxed, you get so little unless you spend gems to double it. Third, the spells feel very underwhelming at best, no real reason to play and spam them.
10 people found this review helpful