I love this game! No repetitions always being challenged, but do able with good strategy. The only gripes I have id the amount of XP & Food supplies needed 2 do upgrades on buildings & ppl; takes wwwaaay/ 2long 2get supplies needed 2upgrade. Wish they would fix that. But I guess it balances a lil with the weekend promotions. Still I love it! Never deleting!
I like it, alot. So far it seems that you don't have to spend money so long as your patient and don't expect to have perfection on day one like a lot of gamers do. I like the tactical aspect of it. Ever since Final Fantasy Tactics I've always loved a good tactical-strategy game. So far I give it a 5 star rating, this may change as I progress though.
What you'd expect from a freemium game. The initial time and resource commitment is fairly high. Ince you get things up and running the game does have a lot of features/missions. Paying for content definitely gets everything faster but you can also earn the currency over time and it can be tempting at times when building, training, upgrading takes several hours to a day.
The game would be great if it wasn't so hard to win without paying. Heck I'd settle for playing without paying. You can fit in a few minutes of play but if you want more you need to buy "gold." Sick and tired of games that want you to spend your savings for a game that should just cost $5 to play unlocked to your hearts content.
After what looked like end-game updates recently, suddenly a new council level/player level was revealed. Lazy development - big waste of time and a blatant money grab. Also, too many characters from the tv show - whereas originally there were none - with uniform abilities where previously you could custom build your characters. Token pool ridiculously diluted too. A previously great game gone seriously downhill.
The support team do not react to messages, and it seems it is not possible to get 30level profile back. All player data gone after an update. So sad, knowing how much time was spent there. Font know if I play it anymotr, because the other update will mess up the things again.
The Walking Dead: No Man’s Land collaborates with AMC’s Talking Dead! Tune in to Talking Dead on Sunday, March 26, and be the first one to see the new scorching hot content.
• Challenge maps, Heroes and weapons introduced in the upcoming weeks!
NEW MAXIMUM COUNCIL LEVEL
• Council level 20
• After the appropriate buildings are upgraded, survivors will be able to train up to level 21
NEW HEALING TIMES
• Healing times calculations now depend on the level of the missions