Four swarms, one arena, three minutes. You lead the cyan swarm from one side of the field; three rival swarms start from the others, and all four are after the same loose squares.
GATHER
Any square of your swarm that touches a loose square takes it in. Gold squares are worth six. The bigger your swarm grows, the stronger it gets.
CLASH
When squares of two swarms touch, both break and one loose square falls where they met. The crowd wins, and picks up what fell.
GUARD YOUR LEADER
A hit on your leader is taken by one of your squares. With none left, the first enemy square to reach your leader breaks your swarm. Every broken swarm leaves a gold square behind.
POWER-UPS
Round tokens lie on the field for whichever swarm touches them first: a magnet that draws loose squares in, a shield that makes every clash one-sided, frost that slows the rivals around you, and a shock that breaks the nearby rival squares. The bots grab them too, so keep clear of a shielded swarm.
BIG OR FAST
A big swarm is strong but slow; a small one can get away. Dash speeds your whole swarm up for a moment.
WIN
Break every rival swarm, or be the biggest when the three minutes are up.
• Touch anywhere and drag to steer; tap DASH to get away
• Three difficulties: Easy, Normal and Hard
• Bots that forage, hunt smaller swarms and run from bigger ones
• A minimap of the whole field, and a camera that pulls back as you grow
• Four colour themes, a colour-safe one among them, and swarm marks
• In 13 languages
NO ACCOUNT
Everything is played on your device and your record stays there. The game is free, with a short ad when it opens and as each new match starts, and an optional one for a second chance.
Gather squares, grow your swarm and swallow the rival swarms.