You spawn in the corner of a fog-covered arena. Three rivals hold the other three corners, and they are all after the same thing: twelve towers scattered across the map.
TAKE THE TOWER
Stand alone in a tower's golden aura for three seconds and it is yours. If anyone else is inside, the capture stalls. Your claim spreads outward from the tower, tile by tile, in your colour.
POWER SURGES
Every tower you hold lends you its power at intervals: speed, double damage, a shield, wider sight, fast healing or a triple shot. Each tower surges at its own moment, so choosing when to strike is up to you.
GROW EVERY ROUND
A round ends every forty seconds, and every tower you hold at that moment adds a permanent upgrade. Two towers of the same kind pay twice. The longer you hold them, the stronger you get, and the same goes for your rivals.
INSIDE THE FOG
You only see around yourself and around your own towers. Ground you have crossed stays on the map, but not what stands on it. Stone walls cut the arena into lanes, and green creeps attack everyone and multiply every round.
THREE LIVES, LAST ONE STANDING
Everyone has three lives. When you fall you keep your permanent upgrades but lose your towers. Run your rivals out of lives and be the last one left.
• Played with two thumbs: left half moves, right half aims and fires
• A short, quick dash
• Three difficulties: Easy, Normal and Hard
• A new arena every match
• In English and Turkish
NO ACCOUNT, NO INTERNET, NO ADS
Everything is played on your device and stays there. The game never goes online and collects no data.
Take towers, ride their power surges, and be the last one standing in the fog.