Meteorfall: Krumit's Tale

In-app purchases
1.71K reviews
Content rating
Everyone 10+
100K+
Downloads
Free with a PlayĀ Pass subscriptionĀ Learn more
Content rating
Everyone 10+
Fantasy Violence, Alcohol Reference
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About this game

Battle the likes of sozzled bearbearians and nuke-addled snotwolves to protect our glowing green world from the sweaty hands of the Uberlich! Krumit's Tale involves the same core deck building mechanics as Meteorfall: Journeys and the same cast of overly optimistic heroes, but expands the ā€˜swipe’ mechanic into a dynamic grid based system. This means more depth and longevity – our heroes will have to choose perks to complement their deck-building strategy and carefully manage the board if they wish to triumph.

+ A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys!

+ The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle

+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards

+ More than 30 achievements to unlock

+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.

+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently

+ Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required

+ Join an active community of players on Reddit (/r/KrumitsTale) or Discord
Krumit's Tale is a solo card-based dungeon crawler - a follow-up to ā€˜Meteorfall’
Updated on
Apr 9, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • This app may collect these data types
    App activity, App info and performance, and Device or other IDs
  • Data isn’t encrypted
  • Data can’t be deleted

Ratings and reviews

1.64K reviews
Jase Grills
July 9, 2026
Not bad, but not quite the right meta balance. Starting over means a great deal of time grinding through memorized battles before a point where suddenly a single mistake can cost the game. That transition is jarring and late game relies on luck in what was available to you earlier. The game also greatly rewards memorized specific patterns (these items for that enemy used in this order), because optimizing pays. I don't play roguelike games to micro-optimize. It's tedious rather than dynamic.
1 person found this review helpful
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Matthew Newton
May 23, 2026
This leaves me feeling cold. Some deck builders feel kinetic where you're maximizing your hand. Maybe thinking about the odds on what your next hand will be. This one feels like constant +2, +1,-3. You have an array of options but it's too much dry math. All to ensure you are at least +1 by the time you reach the bottom of the enemy deck
2 people found this review helpful
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Nathan
July 29, 2024
Alright game. There is an issue with stunning. Every time you stun an enemy and switch between companions and characters, or just go back to your hand and then back to the enemy, you end up losing the stun condition put on that enemy. The progress is a little slow at first, but otherwise the game is pretty alright.
3 people found this review helpful
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