I thought I was getting a one shot buy, but sadly, the game is designed to make you pay for in game currency to upgrade your heroes. Other than that it's a pretty standard uninspired tower defense with more effort put into graphics. There is not much choice on towers. You do get three heroes at a time that require the aforementioned in game currencies to upgrade.
194 people found this review helpful
Hey Daniel, to be fair we have the same game, same design on Steam with no additional currencies. You're not required to buy them if you want to play. Just if you want a Fast Forward.
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Honestly everything feels difficult, as a beginning player there is no difficulty setting and instead its just "here lets make it so that the enemies have an extreemly high amount of health no matter what" Even with tier 3 towers i struggle to even continue playing. The shock tower is practically worthless and the only thing thats actually somewhat useful is the rocket tower. Oh and can you tone it down on the monster drop stuff? Its cluttering the game screen. Utter madness.
45 people found this review helpful
We need a good new TD game, unfortunately this isn't it. towers are limited to build points, witch the game then has the nerve to say is obvious. No it's not, it's just a weak game mechanic you used in an $8 game. The game is "hero based" which limits the towers to 4 very basic towers with very basic leveling. So it's an $8 TD game, because you can move some of the towers around? Think helicopters in bloons but without the ability to set paths. Also every time I switch songs, the map turns black
49 people found this review helpful