Ashen Descent: Roguelike

In-app purchases
Content rating
Everyone
0+
Downloads
Content rating
Everyone
Mild Fantasy Violence
In-Game Purchases
Learn more
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

Ashen Descent is a challenging, endless real-time action roguelike, made for touch screens and game controllers.

Every day the vault opens for a fresh expedition. Guide your ember-knight ever deeper through procedurally generated arenas — halls, caves, chambers and lava islands — dodge telegraphed attacks, and let your blade strike automatically while you choose where to fight.

- Endless descent. The vault never ends. Every third floor a Vault Warden guards the way down, and each one is stronger than the last. After every Warden the depths awaken: tougher foes, bigger waves, more elites.
- Ember Arts and relics. Choose one of four active Ember Arts before each run and claim powerful relics from every Warden you defeat.
- Elite foes. Deeper floors bring armored, frenzied, volatile, regenerating and shielded elites.
- Build your hero in every run. Level up mid-fight and choose one of three upgrades, from Burning Blade and Ember Bolt to Art Ward and Blazing Dash. Every expedition starts fresh at level 1.
- Readable combat. Every enemy attack is announced by a striped marking on the floor. Roll through danger with Dodge, clear crowds with your Ember Art.
- Six foe types and the Wardens. Ash Ghouls, Cinder Imps, Vault Hounds, Stone Golems, volatile Ember Wisps and Ash Shades that blink behind you lurk in every arena.
- Daily, Weekly and Lifetime leaderboards. Every verified run counts. The first expedition of each day uses the same dungeon seed for everyone.
- Cosmetic career progress. Career XP unlocks hero palettes and titles only. It never changes combat.
- Fair by design. Scores are verified by our server from the run itself. There are no ads, no loot boxes and no tracking.
- Play offline. Lives are reserved while you are online, so you can keep playing without a connection. Upload within 7 days and the run is still verified and counts for its day.

Extra lives are optional in-app purchases. Each life starts one new expedition. Lives never expire, never revive a fallen hero, and never make your hero stronger.

Daily-lives passes are optional one-time purchases: with a pass you get 3 or 5 lives every day instead of 1, permanently. Unused daily lives do not carry over. Passes can be restored on a new device.

Accessibility: left-handed controls, adjustable text size, reduced camera shake, reduced flashing, separate music and effects volume, optional haptics.
Descend an endless cel-shaded vault. Fight, level up, claim relics, go deeper.
Updated on
Oct 29, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • This app may collect these data types
    Financial info and App activity
  • Data is encrypted in transit
  • You can request that data be deleted
Content rating
Everyone
Mild Fantasy Violence
In-Game Purchases
Learn more

App support

About the developer
Sebastian Kruse
support@software-notion.de
Kornblumenring 40 31600 Uchte Germany

More by Sebastian Kruse