You are living paint, and the factory wants you back in the can.
Splatterworks is a precision platformer with roguelike runs, built for touch: a floating thumb-stick, one-tap jumps, air dashes and wall-jump chains that feel razor sharp at 60fps. Every death splats paint on the walls — and the mess stays, marking the exact spot your last attempt ended.
TWO WAYS TO PLAY
★ CAMPAIGN — 144 handcrafted levels across 8 factory halls. Clear each level, grab every coin, finish deathless to earn 3 stars. Each hall has its own hazard signature: racing saw columns in the Pigment Vats, orbit blades in the Print Works, everything at once in the final hall.
★ GAUNTLET RUNS — a roguelike gauntlet of seeded rooms. Draft a new power after every clear: triple jumps, blood dashes, slow-motion near-misses, 56 boons with real synergies. Reach room 30 to finish the masterpiece — or push into Endless where the scaling never stops.
MORE TO MASTER
• 8 factory-hall biomes with distinct hazards and bosses
• Boss arenas with choreographed saw patterns and weak-point phases
• Daily Grind: one global seed, three attempts, same paint for everyone
• 9 playable paints, each with its own color, feel and perk
• Contracts, shrines, synergy sets, curses and a legendary pity timer
• Deep meta: hero levels, skill nodes, a 24-node upgrade lab, quests, achievements
• Cosmetic finishes and splat colors — style only, never power
FAIR BY DESIGN
• Every level and mode is playable free
• No energy systems, no timers, no paywalls
• Zero forced ads — the only ads are optional bonuses you choose to watch
• Purchases are cosmetics or convenience — never pay-to-win
• Fully playable offline
Precise controls. Instant respawns. Persistent paint. One more level.
Precision platformer roguelike. Dash, wall-jump and splat through 144+ levels.