I hardly can recommend this game, even though I liked its artstyle. Every unit can perform only one spell, which means that all fights look basically the same. There is no complexity in game (different resistance to elements, you don't have healer, or stunner,...). Also balancing is pretty bad - played on medium and all levels except one (lowered difficulty) were really easy. I can suggest this game only to casual players, hardcore fans of turn based strategies will be disappointed.
39 people found this review helpful
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Defeated Tarik the current final villain. After all that the player is left with nothing to do, no enemy npc's to fight, no arena npc battles. Dev should have kept the path encounter battle npc's on random encounter loops like the goblins, ethrial ghosts and bandits etc. Instead the game ends with nothing to do after finishing the storyline. Take devils and demons game for example, that game is enjoyable even after the storyline because player still gets npc random encounters. Uninstalled.
7 people found this review helpful
Incredibly linear and very short. Can easily be finished in one sitting and barely had any real story, varied gameplay, or replayability. Ending is simply a decision and then a couple story boards and straight to the opening screen.
17 people found this review helpful