Path of Sorcerers is a demo I have created as part of my learning through GDQuest's Learn 2d Game Dev From Zero with Godot.
It's a short one-level demo featuring:
- 2 kinds of weapon
- an NPC to talk to
- 2 types of enemy
- support for controllers
- support for 2 languages (English and Spanish)
- in this mobile version, it auto-targets the closest enemy