Antiyoy is a very unique turnbased hex game, and I love it! Simple controls, simple graphics and lots of replayability; you really want to finish that one lvl cause it's so fun. You also have an option to revert some of your moves. There's tons of lvls to finish. I've been playing this game for a few hours and am only on lvl 20 right now. There's a few difficulty options if you find it too easy or too difficult. Why the 4 out of 5 stars then? I really wish there would be online multiplayer instead of this "couch" multiplayer sharing one screen.
A very well designed game, easy to learn but becoming very challenging as you progress. Now up to level 42 but stuck because some of the map is out of the screen bounds. Pinching to zoom doesn't help. I have a Samsung Galaxy Tab S2. Any ideas?
Level 80 is totally unfair and impossible to beat. You cannot make as many farms and they can make more knights than you. Slay rules does not make it so knights cant kill each other. Bring back the old mechanics man!!!. Otherwise I love this game.
This game is delightfully elegant; simple yet engaging. I can hardly find fault with it anywhere except the editor and those are pretty minor quibbles. My pointers for improvement are both small issues with the editor; 1. You can't place magic towers. 2. You can't assign player 1 to a specific colour, which makes designing single player, P vs AI maps impossible. Oh, and if there were a way to destroy redundant buildings that might be cool.
Really like the game, reminds me the most of "Lords of conquest" many years ago on my Apple llGS. A few suggestions: 1. Instead of the fast forward icon in the lower right corner, it should be a "done with turn" button. 2. Also please make units and buildings clickable to see stats like defend/attack points.
Only thing I want from this is online multiplayer to play against friends without having to be next to them on one phone. I'd happily pay for such a feature but I understand why it isn't in a free game. Really good game I'm very satisfied.
- Added 10 new levels
- Remade some levels in campaign
- Fixed difficulty leap near level 24
- Redraw some icons
- Fixed pinch to zoom
- Enhanced map editor
- Fixed level 65
- Bug fixes