Mad Science? Obsession? Folly?
Telesensation agent Justin Bremer studies time — specifically the effects of journeying through it. His assignment, funded by a mysterious organization, ‘Les Charges de L’Affaires,’ is to observe the timeline of a young Victorian scientist who lived approximately 2000 years in the past.
Equipped with an AI neural-interface, Bremer carefully documents the experiments of Dr. Petronella Sage and her archeologist friend Erasmus Savant. The Doctor, while investigating the effects of electricity on human flesh, becomes obsessed by the curious and vivid shared hallucinations induced after she and Savant are accidentally electrocuted.
Each fantastical adventure (which they call a ‘transmigration’) takes the intrepid duo into the unimaginable lives of persons and places throughout history.
Justin Bremer observes and dutifully records it all.
Uncover the secrets of ‘transmigration’ in this steampunk adventure like no other.
It has taken some adjustment, but Nita Graus has made quite a home for herself among the crew of the Wind Breaker. Under her skillful care it has become one of the only airships to stay aloft without the continuous repair and oversight of the vile and manipulative fug folk. Word of her adventures with Captain Mack, Gunner, Lil, Cooper, and Wink has made the whole crew into living legends among the residents of the mountain towns of Rim, but in doing so it has also made finding safe harbor virtually impossible. Agents of the fug folk and those working on their behalf hide in every cloud and skulk in every shadow.
Only one town, a place called Lock, is willing to welcome the Wind Breaker into port. Most of the townspeople have already been shunned by the Fug Folk, and as such have little to lose in aiding and abetting the crew. Captain Mack, mindful of his advancing age and the risks he's had to request of his crew time and time again, has begun to plan for his retirement. Plans are swiftly derailed when the fug folk hatch a plan of their own, splitting the crew and locking Nita away in the floating prison known as Skykeep.
Skykeep is the second book in the Free-Wrench saga and continues to chronicle the adventures of Nita and her new crew as they continue to clash with the twisted figures who control the destiny of a continent.
Ichor Well is the third adventure in the Free-Wrench Series of Steampunk novels. Ever since Nita Graus left her homeland and joined the crew of the Wind Breaker, the reputation of the airship and its crew has been growing. The destruction of the mighty dreadnought, the escape from the legendary Skykeep, and the inexplicable ability to remain hidden from the ever-watchful eye of the Fug Folk have combined to make her and her fellow crew the stuff of legend. Alas, legendary heroes cannot exist for long without attracting a worthy villain. Luscious P. Alabaster strives to be just that foe. While he works his nefarious plans, the crew itself is not without turmoil. Captain Mack, already having survived far more years in the hostile skies than he had any right to expect, is making plans for his golden years. The crew is gradually learning all that Nita can teach them, leaving her with the looming decision of whether or not she still has a place among the crew. Before the matter of the future can be settled, the crew has the problems at hand to solve. And in escaping the webs woven by the cunning and eccentric Alabaster, they may discover the darkest secrets the churning and toxic Fug has to hide.