The childhood secret of a troubled teen warrior is used against her by her enemies. It turns out what Neiko imagined is real, and she becomes trapped in the same world she imagined by an otherworldly evil that is worse than the devil. Getting home is the least of her problems.
The Indians and the Crackedskulls are locked in the turmoil of a war that has raged for centuries, and it is presently in a stalemate. Her enemies, Raven and Bloodhawk, have come up with a scheme to take her down, but in doing so they inadvertently open the door to another universe and to an otherwordly evil. Neiko later finds out that a land she thought she had only imagined is actually real and the dark being is not a figment of her childhood imagination–he is terrifyingly real and she faces him for the first time. To make matters worse, it is now in her world and he has evil plans especially for her.
After several standoffs with the malevolent Ramses the Dark Pharaoh in Hawote, she is trapped in Qari by his strange and powerful magic. Trapped in another universe in a place that is not exactly the way she imagined it, and she must somehow find a way to teleport home. That is easier said than done; the odds are overwhelmingly against her and her scorpion-cobra companion as they must travel to find the answer and help but at the same time avoid Ramses’ allies, traps, and tricks. Can she come back home and turn the tables on her enemies?
What if your worst enemy sent you on a one-way ticket to the past? Worse, later he shows up and tries to play match-maker with a dominant historical figure while all of history and the future are on the line? Survival is just one problem, but then add your friends into the mix...
Following an intense battle between the Indians and the Crackedskulls, Neiko and her comrades enjoy victory while her enemies suffer a crushing defeat. Victory is short lived for Neiko when Francesco pays her a visit at her home and sends her away in order to collect on his threat of revenge. She is banished into the ancient world of ancient Egypt during the reign of Ramesses II the Great on a one way ticket.
Lost and trapped in this ancient world, it doesn’t take very long for trouble to find her. Taken by a rich man, she is reunited with three her friends that had been missing, and an eleven-year-old mystery is finally solved, but one of Neiko’s friends is still unaccounted for. After escaping from the rich man and journeying to Thebes, Neiko and her comrades have actually jumped from the pan and into the fire.
Things go horribly awry when Pharaoh finds out about Neiko and becomes infatuated with her. Francesco comes to Egypt on orders to bring her back, but he has other plans. Can Neiko and her friends thwart Francesco, return to the 21st century, and escape from the past and one of the greatest kings that ever lived?
Young Adult Science Fiction - Suitable Age Range: 13 and Up.
Books available by James Todd Cochrane:
Max and the Gatekeeper FREE
The Hourglass of Souls (Max and the Gatekeeper Book II)
The Descendant and the Demon’s Fork (Max and the Gatekeeper Book III)
The Dark Society (Max and the Gatekeeper Book IV)
The Prophecy of Sky
Centalpha 6 Part I FREE
Centalpha 6 Part II
Centalpha 6 Part III
Centalpha 6 Part IV
Centalpha 6 Part V
Centalpha 6 Part VI
Centalpha 6 Part VII
Centalpha 6 Part VIII
Centalpha 6 Omibus (Centalpha 6 Part I – Part VIII)
Keywords: aliens, new worlds, friendship, strange life forms, weapons, combat, freedom, control, teleportation, future, on the run, rebels, hunted
More than a century has passed since Liliath crept into the empty sarcophagus of Saint Marguerite, fleeing the Fall of Ystara. But she emerges from her magical sleep still beautiful, looking no more than nineteen, and once again renews her single-minded quest to be united with her lover, Palleniel, the archangel of Ystara.
It's a seemingly impossible quest, but Liliath is one of the greatest practitioners of angelic magic to have ever lived, summoning angels and forcing them to do her bidding. Four young people hold her interest: Simeon, a studious doctor-in-training; Henri, a dedicated fortune hunter; Agnez, a glory-seeking musketeer; and Dorotea, icon-maker and scholar of angelic magic.
The four feel a strange kinship from the moment they meet but do not suspect their importance. And none of them know just how Liliath plans to use them, as mere pawns in her plan, no matter the cost to everyone else . . .
Fans of Cassandra Clare, Holly Black, and Leigh Bardugo will fall in love with Angel Mage, a feminist fantasy that takes place in an alternate European world ruled by fearsome magic and deadly passions.
Randi Braveheart and her friend go to the Mineral Creek mining claim for summer vacation and to visit her father, Will, during the second half of the six month mining season. The time of happy reunions, summer fun, and gold mining come to a close after a night of sabotage, the theft of the first half of the season’s haul, and a death threat.
Will the motley crew of miners and teens survive until the end of the season?
Pottermore has now launched the Wizarding World Book Club. Visit Pottermore to sign up and join weekly Twitter discussions at WW Book Club.
Ketterdam: a bustling hub of international trade where anything can be had for the right price—and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can't pull it off alone. . . .
A convict with a thirst for revenge.
A sharpshooter who can't walk away from a wager.
A runaway with a privileged past.
A spy known as the Wraith.
A Heartrender using her magic to survive the slums.
A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Kaz's crew is the only thing that might stand between the world and destruction—if they don't kill each other first.
Six of Crows by Leigh Bardugo returns to the breathtaking world of the Grishaverse in this unforgettable tale about the opportunity—and the adventure—of a lifetime.
“Six of Crows is a twisty and elegantly crafted masterpiece that thrilled me from the beginning to end.” –New York Times-bestselling author Holly Black
“Six of Crows [is] one of those all-too-rare, unputdownable books that keeps your eyes glued to the page and your brain scrambling to figure out what’s going to happen next.” –Michael Dante DiMartino, co-creator of Avatar: The Last Airbender and The Legend of Korra
“There's conflict between morality and amorality and an appetite for sometimes grimace-inducing violence that recalls the Game of Thrones series. But for every bloody exchange there are pages of crackling dialogue and sumptuous description. Bardugo dives deep into this world, with full color and sound. If you're not careful, it'll steal all your time.” —The New York Times Book Review
Praise for the Grishaverse
“A master of fantasy.” —The Huffington Post
“Utterly, extremely bewitching.” —The Guardian
“The best magic universe since Harry Potter.” —Bustle
“This is what fantasy is for.” —The New York Times Book Review
“[A] world that feels real enough to have its own passport stamp.” —NPR
“The darker it gets for the good guys, the better.” —Entertainment Weekly
“Sultry, sweeping and picturesque. . . . Impossible to put down.” —USA Today
“There’s a level of emotional and historical sophistication within Bardugo’s original epic fantasy that sets it apart.” —Vanity Fair
“Unlike anything I’ve ever read.” —Veronica Roth, bestselling author of Divergent
“Bardugo crafts a first-rate adventure, a poignant romance, and an intriguing mystery!” —Rick Riordan, bestselling author of the Percy Jackson series
“This is a great choice for teenage fans of George R.R. Martin and J.R.R. Tolkien.” —RT Book Reviews
Read all the books in the Grishaverse!
The Shadow and Bone Trilogy
(previously published as The Grisha Trilogy)
Shadow and Bone
Siege and Storm
Ruin and Rising
The Six of Crows Duology
Six of Crows
The Language of Thorns: Midnight Tales and Dangerous Magic