Digital Lighting and Rendering: Edition 3

· New Riders
4.5
17条评价
电子书
464
符合条件

关于此电子书

Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering. Using beautiful, full-color examples; a friendly, clear teaching style; and a slew of case studies and tutorials, Jeremy demonstrates how to create strategic lighting for just about any project using any 3D application. By explaining not just how to use various lighting techniques but why, this guide provides the grounding graphics pros need to master Hollywood lighting techniques.
• Learn how to pinpoint problems with your lighting and solve them to produce professional results.
• Break scenes into passes and layers, and convincingly composite 3D models into real-world environments.
• Adopt a linear workflow for more convincing lighting, global illumination, and compositing.
• Apply advanced rendering techniques using subsurface scattering, physically based lighting, caustics, and high dynamic range images.
• Build a bigger bag of tricks by learning “old-school” approaches such as tweaking shadow maps, faking GI with occlusion passes, and other cheats and tricks that save render time.
• Develop realistic materials and shaders, and design and assign detailed texture maps to your models.
• Mimic photographic exposure and cinematography techniques to simulate real-life f-stops, lens breathing, bokeh effects, and Kelvin color temperatures for more photorealistic renderings.
• Learn to light characters and environments in different situations: day or night; natural or artificial lights; indoors or outdoors; and in clear air, thick atmosphere, or under water.
• Understand production pipelines at visual effects and animation studios, and prepare for collaborative work on large lighting teams
• Get the latest insights into industry trends, and how to develop your lighting reel and get a job in an increasingly competitive industry.
• Download many of the 3D scenes used in this book from the author’s website to try texturing, lighting, and compositing on your own


评分和评价

4.5
17条评价

作者简介

Jeremy Birn has been a Lighting Technical Director at Pixar since 2002, and has lit shots in movies including Brave, Toy Story 3, Ratatouille, Wall-e, Cars 1 and 2, and The Incredibles. He has previously done visual effects and lighting work at companies including Tippett Studios, CBS Television, Wild Brain, and Palomar Pictures.

He also has taught advanced lighting and rendering at the Academy of Art University in San Francisco and the California Institute of the Arts, and has taught master classes in Maya at Autodesk.

为此电子书评分

欢迎向我们提供反馈意见。

如何阅读

智能手机和平板电脑
只要安装 AndroidiPad/iPhone 版的 Google Play 图书应用,不仅应用内容会自动与您的账号同步,还能让您随时随地在线或离线阅览图书。
笔记本电脑和台式机
您可以使用计算机的网络浏览器聆听您在 Google Play 购买的有声读物。
电子阅读器和其他设备
如果要在 Kobo 电子阅读器等电子墨水屏设备上阅读,您需要下载一个文件,并将其传输到相应设备上。若要将文件传输到受支持的电子阅读器上,请按帮助中心内的详细说明操作。