Learn to create apps using simplified interactive image sprites and to control movement using a finger on the screen or by tilting the phone or tablet. Learn how to use the "Canvas" features for drawing, including a unique way to implement traditional animation features.
Includes numerous sample apps, detailed explanations, illustrations, app source code downloads and video tutorials.
Volume 4 introduces the use of graphics drawing features, including general graphics features, image sprites, animation and charting. Charting refers to the creation of line, column, scatter plot, and strip recorder charts commonly used in business and finance.
This is volume 4 of a 4 volume set. Volume 1 introduces App Inventor programming, Volume 2 introduces advanced features and Volume 3 covers databases and files.
Visit the web site at appinventor.pevest.com to learn more about App Inventor and find more tutorials, resources, links to App Inventor books and other App Inventor web sites.
Edward Mitchell is an experienced software developer, having worked in Silicon Valley, for Microsoft and other high tech firms. He has taught college and university courses in programming and information systems and is the author or co-author of a dozen books on software development. He has a B.S. in information and computer science, an M.S. in software engineering, and an M.B.A. degree.
Java is one of the most popular and widely used programming languages available. Most of the modern applications built around the world, including server side and business logic components, are made from the Java programming language. Its portability and ease of use has ensured that it is a favourite among novices and seasoned developers alike.
What This Book Offers
Made for Beginners
This guide is written specifically for beginners. We take you step-by-step through writing your very first program, explaining each portion of code as we go along. We guide you through the workings of the Java Development Kit and Java Runtime Environment, as well as choosing an IDE.
With each concept, we provide one or more example to illustrate the topic in a way that makes it easy to understand. We break examples down into their basic workings, and provide the output for you to compare to your own results.
Introduction to Java
For newcomers to Java we look at what the language has to offer, its origin and design goals, features and capabilities, as well as the various Java editions, before stepping into more in-depth topics.
Java Object class
This book is for all those Mac (Apple) users who want to learn about AppleScript i.e. the scripting language for OS X. This book covers the basics. You can use the skills you learn from this book, to write complex scripts.
ISBN (13 for iBooks) - 9788192978420
ISBN (13 for EPUB) - 9788192978437
iTunes (iBook Format) - http://itun.es/us/G3CvZ
iTunes (EPUB Format) - https://itun.es/us/sAOc3
We hope you find this book extremely useful, and thanks again for purchasing How to use a Chromecast by Kieron “Chromecast Apps” Phillips and Conrad “Chromecast Guide” Jackson.