Lecture Slides for Programming in C++ (Version 2018-02-15): The C++ Language, Libraries, Tools, and Other Topics

· Michael Adams
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This document, which consists of over 2000 lecture slides, offers a wealth of information on many topics relevant to programming in C++, including coverage of the C++ language itself, the C++ standard library and a variety of other libraries, numerous software tools, and an assortment of other programming-related topics.  The coverage of the C++ language and standard library is current with the C++17 standard.

C++ PROGRAMMING LANGUAGE.  Many aspects of the C++ language are covered from introductory to more advanced.  This material includes: the preprocessor, language basics (objects, types, values, operators, expressions, control-flow constructs, functions, and namespaces), classes, templates (function, class, variable, and alias templates, variadic templates, template specialization, and SFINAE), lambda expressions, inheritance (run-time polymorphism and CRTP), exceptions (exception safety and RAII), smart pointers, memory management (new and delete operators and expressions, placement new, and allocators), rvalue references (move semantics and perfect forwarding), concurrency (memory models, and happens-before and synchronizes-with relationships).

C++ STANDARD LIBRARY AND VARIOUS OTHER LIBRARIES.  Various aspects of the C++ standard library are covered including: containers, iterators, algorithms, I/O streams, time measurement, and concurrency support (threads, mutexes, condition variables, promises and futures, atomics, and fences).  A number of Boost libraries are discussed, including the Intrusive, Iterator, and Container libraries.  The OpenGL library and GLSL are discussed at length, along with several related libraries, including: GLFW, GLUT, and GLM.  The CGAL library is also discussed in some detail.

SOFTWARE TOOLS.  A variety of software tools are discussed, including: static analysis tools (e.g., Clang Tidy), code sanitizers (e.g., ASan, UBSan, and TSan), debugging and testing tools (e.g., Catch2), performance analysis tools (e.g., Perf, PAPI, Gprof, and Valgrind/Callgrind), build tools (e.g., CMake and Make), and version control systems (e.g., Git).

OTHER TOPICS.  An assortment of other programming-related topics are also covered, including: data structures, algorithms, computer arithmetic (e.g., floating-point arithmetic and interval arithmetic), cache-efficient algorithms, vectorization, good programming practices, and software documentation.

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