This book intended for those who want to develop software using Qt5. If you want to improve the visual quality and content presentation of your software application, this book is best suited to you.
What You Will LearnCustomize the look and feel of your application using the widget editor provided by Qt5Change the states of the GUI elements to make them appear in a different formAnimating the GUI elements using the built-in animation system provided by Qt5Draw shapes and 2D images in your application using Qt5's powerful rendering systemDraw 3D graphics in your application by implementing OpenGL, an industry-standard graphical library to your projectBuild a mobile app that supports touch events and export it to your deviceParse and extract data from an XML file, then present it on your software's GUIDisplay web content on your program and interact with it by calling JavaScript functions from C++, or calling C++ functions from the web contentAccess to MySQL and SQLite databases to retrieve data and display it on your software's GUIIn DetailWith the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd.
This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book.
Style and approachThis book focuses on customizing the look and feel and utilizing the graphical features provided by Qt5. It takes a step-by-step approach, providing tons of screenshots and sample code for you to follow and learn. Each topic is explained sequentially and placed in context.
Lee Zhi Eng is a 3D artist-turned-programmer who worked in the video game industry as a game artist, game programmer, and a game programming lecturer. Later, he decided to take a break from games and ventured into software engineering by co-founding his current company, Reonyx Tech. Since then, he has been involved in multiple projects that are different from what he used to do, including geolocation and near-real-time navigation systems, Big Data analytics, and augmented reality. You can find out more about him at http://www.zhieng.com, or you can find out about his company at http://www.reonyx.com.