The Vortex

Legendary Journeys Series

Book 1
eGenesis Media
4
Free sample

To save the world from being consumed by an alien technology that you inadvertently unleashed, you must use your wits, cunning, and of course... your ereader! In this exciting universe, you are the hero. You direct the lead character as your avatar in exploring the mysteries of an alien race as you attempt to discover the source of immense technological power while trying to correct the cause of the destructive events unfolding around you. The Vortex combines classic elements of both Text Adventure games and Choose Your Own Adventure books to provide an interactive quest that is sure to entertain. Like a CYOA this interactive novel is decision driven, however, the navigation and exploration of the virtual world are clearly rooted in the traditional text adventure style of game play. This is a gamebook where your actions as well as your ability to solve mysteries through deduction are the keys to survival. The Vortex provides you with a location oriented environment that you move through encountering puzzles and obstacles that actually require you to carefully observe and think your way through. This is a work of modern interactive fiction designed for today?s eReaders and tablets.
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About the author

No stranger to the genre of science fiction or of interactive games, Randy A. Cook's first text adventure game was published back in the 1990s.  Over the past two decades his works of science fiction and fantasy, as well numerous business applications have been published by such well known software companies as Asgard Software and NuIQ Inc.    He continues to write both books and software while living in the Midwest with his wife Regina (a published poet herself).  Each book in his Legendary Journeys series has been dedicated to one of his three sons, Micheal, Zachariah, and Christian.

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3.5
4 total
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Additional Information

Publisher
eGenesis Media
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Published on
Dec 31, 2011
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Pages
292
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ISBN
9780615575612
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Language
English
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Genres
Fiction / Action & Adventure
Fiction / Science Fiction / General
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Content Protection
This content is DRM protected.
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Read Aloud
Available on Android devices
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Reading information

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A great darkness has covered the land.  An ancient prophesy reaches out from the grave, “The Sun is dead, and the moon fears his name!”  In this gothic horror story, you are the Champion, the tragic hero, sent by the high council to stop an undead creature from taking all breath from the world.  When a shadow, as black and cold as death itself falls upon the face of humanity, the actions of a brave defender are required.  You are that guardian, the last best advocate of light to oppose the absence of all light and life.  Darkholm combines classic elements of both Text Adventure games and Choose Your Own Adventure books to provide a truly interactive quest that will engage, frighten and entertain you.  Castle Darkholm unleashes some of the very best features of the adventure game genera and brings them to the world of ePubs. Collect, discard, and use the numerous items discovered throughout the Darkholm realm in your efforts to end the world’s suffering; your inventiveness with a shifting inventory of objects is one of the keys to your success.  This is a gamebook where your actions as well as your ability to solve mysteries through deduction are crucial to your survival. Darkholm provides you with an extensive location oriented environment that you journey within encountering mysteries, puzzles, and inhabitants that all require you to carefully observe, interact and think your way through.  This is a work of modern interactive fiction designed for today’s eReaders and tablets.  Content Advisory: This is a gothic horror story and contains examples of blood, gore and intense violence and may not be suitable for some readers.  While you are the hero, you will encounter the darker elements of humanity’s fears. Parental guidance for younger readers is encouraged.
This carefully crafted ebook: “Treasure Island + The Mysterious Island (2 Unabridged Classics)” is formatted for your eReader with a functional and detailed table of contents. Treasure Island is an adventure novel by Scottish author Robert Louis Stevenson, narrating a tale of "buccaneers and buried gold". First published as a book on May 23, 1883, it was originally serialized in the children's magazine Young Folks between 1881–82 under the title Treasure Island or, the mutiny of the Hispaniola with Stevenson adopting the pseudonym Captain George North. Traditionally considered a coming-of-age story, Treasure Island is an adventure tale known for its atmosphere, characters and action, and also as a wry commentary on the ambiguity of morality — as seen in Long John Silver — unusual for children's literature now and then. It is one of the most frequently dramatized of all novels. The influence of Treasure Island on popular perceptions of pirates is enormous, including treasure maps marked with an "X", schooners, the Black Spot, tropical islands, and one-legged seamen carrying parrots on their shoulders. The Mysterious Island (French: L'Île mystérieuse) is a novel by Jules Verne, published in 1874. The novel is a crossover sequel to Verne's famous Twenty Thousand Leagues Under the Sea and In Search of the Castaways, though thematically it is vastly different from those books. An early draft of the novel, initially rejected by Verne's publisher and wholly reconceived before publication, was titled Shipwrecked Family: Marooned With Uncle Robinson, seen as indicating the influence on the novel of Robinson Crusoe and The Swiss Family Robinson." The book tells the adventures of five American prisoners of war on an uncharted island in the South Pacific. Begining in the American Civil War, as famine and death ravage the city of Richmond, Virginia, five northern POWs decide to escape in a rather unusual way – by hijacking a balloon! This is only the beginning of their adventures...
The Lost World MEGAPACKTM explores strange lands and peoples lost from the rest of civilization -- strange continents, hidden valleys, microscopic worlds, and underground kingdoms are just the tip of the iceberg! With classic stories from well-known authors like Jules Verne, Edgar Rice Burroughs, and Arthur Conan Doyle to more recent works by Lin Carter, Don Wilcox, Eando Binder, and many others, this is the lost world collection you've been waiting for. Even if you're a connoisseur of lost world fiction, you'll find stories here that you've never encountered before. Or if you're new to the genre, you will find this collection a treasure-trove of fantastic fiction from cover to cover! Included are:

THE LOST WORLD, by Arthur Conan Doyle
PEOPLE OF THE PYRAMIDS, by William P. McGivern
KING SOLOMON'S MINES, by H. Rider Haggard
LAND OF THE SHADOW DRAGONS, by Eando Binder
JOURNEY TO THE UNDERGROUND WORLD, by Lin Carter
THE MOON POOL, by A. Merritt
THE METAL MONSTER, by A. Merritt
A JOURNEY TO THE CENTRE OF THE EARTH, by Jules Verne
THE MAN WHO WOULD BE KING, by Rudyard Kipling
THE DEVIL-TREE OF EL DORADO, by Frank Aubrey
TERROR ISLAND, by Alex Shell Briscoe
AT THE EARTH'S CORE, by Edgar Rice Burroughs
PELLUCIDAR, by Edgar Rice Burroughs
THE LAND THAT TIME FORGOT, by Edgar Rice Burroughs
THE PEOPLE THAT TIME FORGOT, by Edgar Rice Burroughs
OUT OF TIME'S ABYSS, by Edgar Rice Burroughs
UNDER THE ANDES, by Rex Stout
THE MAN WHO MEASURED THE WIND, by Harold Lamb
DWELLERS OF THE DEEP, by Don Wilcox
VRIL, THE POWER OF THE COMING RACE, by Edward Bulwer, Lord Lytton
SYMZONIA: VOYAGE OF DISCOVERY, by Adam Seaborn
A STRANGE MANUSCRIPT FOUND IN A COPPER CYLINDER, by James De Mille

If you enjoy this book, search your favorite ebook store for "Wildside Press Megapack" to see the 150+ entries in the MEGAPACKTM ebook series, covering science fiction, fantasy, horror, mysteries, westerns, classics, adventure stories, and much, much more!

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A great darkness has covered the land.  An ancient prophesy reaches out from the grave, “The Sun is dead, and the moon fears his name!”  In this gothic horror story, you are the Champion, the tragic hero, sent by the high council to stop an undead creature from taking all breath from the world.  When a shadow, as black and cold as death itself falls upon the face of humanity, the actions of a brave defender are required.  You are that guardian, the last best advocate of light to oppose the absence of all light and life.  Darkholm combines classic elements of both Text Adventure games and Choose Your Own Adventure books to provide a truly interactive quest that will engage, frighten and entertain you.  Castle Darkholm unleashes some of the very best features of the adventure game genera and brings them to the world of ePubs. Collect, discard, and use the numerous items discovered throughout the Darkholm realm in your efforts to end the world’s suffering; your inventiveness with a shifting inventory of objects is one of the keys to your success.  This is a gamebook where your actions as well as your ability to solve mysteries through deduction are crucial to your survival. Darkholm provides you with an extensive location oriented environment that you journey within encountering mysteries, puzzles, and inhabitants that all require you to carefully observe, interact and think your way through.  This is a work of modern interactive fiction designed for today’s eReaders and tablets.  Content Advisory: This is a gothic horror story and contains examples of blood, gore and intense violence and may not be suitable for some readers.  While you are the hero, you will encounter the darker elements of humanity’s fears. Parental guidance for younger readers is encouraged.
NEW YORK TIMES BESTSELLER • The bestselling author of Morning Star returns to the Red Rising universe with the thrilling sequel to Iron Gold.
 
“Brown’s plots are like a depth charge of nitromethane dropped in a bucket of gasoline. His pacing is 100% him standing over it all with a lit match and a smile, waiting for us to dare him to drop it.”—NPR

He broke the chains. Then he broke the world….
 
A decade ago Darrow led a revolution, and laid the foundations for a new world. Now he’s an outlaw.
 
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In his darkening shadow, a new hero rises. 
 
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On Luna, the embattled Sovereign of the Republic, Virginia au Augustus, fights to preserve her precious demokracy and her exiled husband. But one may cost her the other, and her son is not yet returned.
 
Abducted by enemy agents, Pax au Augustus must trust in a Gray thief, Ephraim, for his salvation. 
 
Far across the void, Lyria, a Red refugee accused of treason, makes a desperate bid for freedom with the help of two unlikely new allies.
 
Fear dims the hopes of the Rising, and as power is seized, lost, and reclaimed, the worlds spin on and on toward a new Dark Age.

Don’t miss any of Pierce Brown’s Red Rising Saga:
RED RISING • GOLDEN SON • MORNING STAR • IRON GOLD • DARK AGE
NOW THE ACCLAIMED HBO SERIES GAME OF THRONES—THE MASTERPIECE THAT BECAME A CULTURAL PHENOMENON
 
Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season.
 
Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms.
 
Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.
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