Mark Twain may be the most celebrated man in the world, but his alter ego Sam Clemens is tottering through life, disillusioned by the massacres and madness of the human race and stalked by guilt over the deaths of his children, his brother, and his wife. Sam’s friend, the brilliant scientist Nikola Tesla, creates dazzling new technologies that may transform the world--- but as Sam discovers, Tesla’s inventions may not belong to him, but might instead be the calculating creations of an malevolent intelligence from beyond the Earth.
Mark Twain might be able to save the world, but first Sam Clemens must make up his mind whether the “damned human race” is worth saving.
In “The Boolean Gate,” Walter Jon Williams continues his brilliant series of stories about writers, and brings to life the milieu and the towering personalities of America’s Gilded Age.
“This one is 99% historical fact, although readers unfamiliar with the career of Tesla may think it’s the stuff of science fiction. Tesla was a science fiction writer’s dream made flesh, with also a bit of the mad scientist in the mix . . . but the story really belongs to Sam Clemens, who was in fact Tesla’s friend.”
Lois Tilton, Locus
‘‘Despite the Ragtime-like sense of a slice of Gilded Age life among the historically prominent, this really is SF… Once again, Williams demonstrates the range of his writerly chops.’’
Russell Letson, Locus
Walter Jon Williams is an award-winning author who has been listed on the best-seller lists of the New York Times and the Times of London. He is the author of twenty-seven novels and three collections of short fiction.
His first novel to attract serious public attention was Hardwired, described by Roger Zelazny as “a tough, sleek juggernaut of a story, punctuated by strobe-light movements, coursing to the wail of jets and the twang of steel guitars.” In 2001 he won a Nebula Award for his novelette, “Daddy’s World,” and won again in 2005 for “The Green Leopard Plague.”
He has also written for George RR Martin’s Wild Cards project.
His latest work is The Fourth Wall, a near-future thriller set in the world of alternate reality gaming.
Walter has also written for comics, the screen, and for television, and has worked in the gaming field. He was a writer for the alternate reality game Last Call Poker, and has scripted the mega-hit Spore
Having offended her superiors by winning a battle without permission, Caroline Sula has been posted to the planet Earth, a dismal backwater where careers go to die. But Sula has always been fascinated by Earth history, and she plans to reward herself with a long, happy vacation amid the ancient monuments of humanity's home world.
Sula may be an Earth history buff, but there are aspects of her own history she doesn't want known. Exposure is threatened when an old acquaintance turns up unexpectedly. Someone seems to be forging evidence that would send her to prison. And all that is before someone tries to kill her.
If she's going to survive, Sula has no choice but to make some history of her own.
"Well told with story plot, well-drawn characters, and excellent wordsmithing...It feels like Williams is having a great time with Impersonations." — Locus
"Readers will savor this intriguing glimpse into the life of a woman who struggles with her own identity and the price of her action." — Publishers Weekly
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
One obsessed cop. Two master thieves. A very small island in space. And The Greatest Treasure in the Empire.
Silverside Station is a small asteroid resort catering to the rich, the famous, and the celebrated— but is it big enough for both Drake Maijstral (the devious hero of The Crown Jewels) and Geoff Fu George (rated the galaxy’s top burglar by the Imperial Sporting Commission), both of whom have set their sights on the Eltdown Shard, a fabulous jewel that captures the light of a dying sun, a jewel that dangles around the comely throat of the Duchess Roberta, a beautiful and dashing heiress who clearly has plans of her own.
Mayhem and hilarity at the only possible result. House of Shards continues the droll adventures of Drake Maijstral— thief, devout coward, and reluctant hero— as he schemes his way to the top of the ratings.
--Junot Díaz, Pulitzer Prize-winning author
Sean Makin was a washed-up child actor, until Dagmar Shaw made him a star. Now he's starring in a big-budget action thriller that offers him the chance to become a box-office titan.
Except the action and the thrills aren't just in the movie. Dangerous and destabilizing new technology is floating around behind the scenes. Police and cartel lords lurk in the shadows. An assassin is on the loose, and has already claimed his first victim.
Sean could be next in the killer's sights, unless he can find out what the bad guys want, who's hiding it, and how many people he's going to have to betray in order to save his life--- and more importantly, his celebrity.