I've read all of the books and was quick to back the physical game on Kickstarter. I purchased this as soon as it was available. Very true to the book and physical game. This is challenging, but not frustratingly so. It's easy to see what needs to happen to win a book, but the actual path to victory is much harder.
The main problem: cann't connect to a hosted online multyplayer game. My client is trying to connect to a game, that friend created, but never connect. Also, when host changes port adress for a created game, after search connection to game goes by standart 5728
Amazingly crafted and beautiful recreation of the board game. Hard as Hell, but it's intended to be. Thank you so much for making this a reality. One minor side note: I think it would be a great idea to offer a "free demo"/"learn to play" option for people on the fence about buying the game. Perhaps a free download that just includes the tutorial setup? (Storm Front, Harry, Michael, and Karrin) and lets them get a taste of what the game is about. No multiplayer, no achievement support, etc.
1st: I'm a huge Dresden Files fan. 2nd: I am not a table top gamer. That being said the game is great BUT it's crazy hard. I admit I'm still learning but I haven't won once yet on the easiest setting. The tutorial does a great job at explaining how the game is played except when it comes to the "showdown." Looking forward to updates in the future. *FUEGO*
Tutorial will run, but real game freezes on first player selected. This is regardless of character or order. Can't really evaluate because of this issue.
Understand first that I am a huge Butcher fan. The thematic elements of the game are awesome. But the game is actually too hard. I played through the Storm Front scenario about 15 times, and Fool Moon 3 times... All on the easiest setting. I didn't win once (that's not even counting the numerous times I restarted due to making a minor error). I tied almost every time, but ties count as losses. The fact that there are harder settings just baffles me. I'm probably missing a crucial element of strategy or something but for the life of me I don't know what it could be. If they would put in just one more difficulty setting for us uber-idiots where ties count as wins, I'd probably go through and buy all the extra books. As it is, the thought of playing another game is too depressing. Update: I finally began to win occasionally. Gave it another star for not actually being impossible.
• Solving Cases or Defeating Foes that cause a discard no longer select the wrong card when there is only one possible option.
• The "Move Kalshazzak" prompt now has buttons in the same order as other dialogs.
• Bug reports now include operating system version information.
• Selecting a random book when all expansions are unlocked no longer locks up the game.
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