Prop a plank, mesh two gears, place your contraption - then hit play and let real physics take over.
WHAT MAKES IT FUN
- Real physics, not scripted animation. Every ball roll, seesaw tilt, and gear mesh follows an actual simulation, so the same stage can be solved with a different machine every time.
- 12 parts to combine: planks, rubber and metal balls, balloons, dominoes, a seesaw, motor and plain gears, a paddle gear, a fan, a trampoline, and a tack. Weight, bounce, and wind each behave differently, opening up multiple solutions to the same puzzle.
- 100 stages across 5 themed worlds, 20 stages each. Start in a kid's bedroom, move through the backyard, a toy factory and space, and graduate in the Peep Lab. Each world unlocks a new part.
- Fail and your layout stays put. Stop, nudge a few pieces, and try again - it's about understanding how things move, not memorizing an answer.
PARTS AND WORLDS
Roll a ball, launch it off a seesaw, mesh gears to pass along motion, or let a fan push only the lightest pieces - 12 parts each behave differently, so combining them keeps revealing new tricks. Four goal types keep things varied: land a ball in the basket, press the button, pop every balloon, or topple every domino.
The art has a warm, rounded picture-book style, and the whole game reads through icons, so no reading is required. It works completely offline, wherever you are.
Play it solo or side-by-side with your kids - see the machine you built actually work, in Peep Science.
12 parts, real physics, 100 stages across 5 worlds. Fun for the whole family.