
TMT Magicasquirrel
The port of the game is smooth and intuitive, but the game itself, to no fault of Playdigious, is a bit lackluster. The game feels like it implemented various interesting mechanics for puzzles, but then you only get to see them a couple times at best in very basic setups, which is a shame. However, completing the game is still a good time, especially for more casual players, and it is very pleasing both visually and musically!
1 person found this review helpful

Rob Hare
Just not a good game. Gadgets are totally useless in combat, I can't move while doing anything so the combat feels clunky, I can't heal without RNG drops which straight-up felt unfair for the final boss, the pause after the dash is unnecessary when it has no i-frames and I can't block attacks, and currency drops are too low for the upgrade prices. It basically feels like I'm playing Zelda but if Link sucked at everything and all the puzzles and dungeons were removed. Not very fun or memorable.
3 people found this review helpful

Gannon Kolding
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(my first review seems to be missing, so rewriting) This game has a lot of polish; the gameplay & controls are about as good as you can get for a mobile game, and the graphics and music are just downright charming. My only issue is that you can't save in the middle of a run and come back later; you lose all of your progress in the current run if you do. This also means that if the game crashes in the middle of a run (which I've had twice now) you just lose everything from that run which is lame.
79 people found this review helpful
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