**SpriteValor** is a vertical portrait-orientation bullet hell shoot 'em up (STG) mini-game developed for **WeChat Mini-Game** platform. It combines hero collection, pet nurturing, and challenging level progression. Players control a hero at the bottom of the screen, automatically firing upward at waves of enemies descending from the top, while skillfully dodging incoming bullets.
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### Controls
- **Touch & Drag**: Drag your finger on the screen to move the character
- Movement is confined within the screen boundaries
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### Game Modes
| Mode | Description |
|------|-------------|
| **Story Mode (Campaign)** | Progress through levels via the world map. Unlock stages sequentially and experience the full game flow |
| **Endless Mode** | Infinite waves of enemies. Chase the highest score and compete on the leaderboard |
| **Boss Fight Mode** | Dedicated boss challenges with leaderboard rankings for best performance |
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### Core Gameplay
1. **Wave Progression**: Each stage is divided into multiple waves, announced by on-screen text
2. **Auto-Fire**: The hero shoots automatically — no manual tapping required
3. **Dodge Bullets**: Enemies fire projectiles; players must move strategically to avoid damage
4. **Eliminate Enemies**: Clear all enemies in a wave to advance to the next one
5. **Boss Battles**: Some stages feature powerful Boss enemies that must be defeated to clear the stage
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Hero System
4 unlockable heroes, each with **20 levels**:
| Hero Name | Unlock Cost | Specialty |
|-----------|------------|-----------|
| **MAEVE** | Free | Starting hero, balanced attributes |
| **EARTH FIST** | 2000 Gold | High HP, great survivability |
| **HURRICAANE MONSOON** | 5000 Gold | High firepower, devastating DPS |
| **WHITE DAZZLER** | 8000 Gold | Well-rounded, versatile stats |
Leveling up heroes improves: **HP**, **Firepower**, **Coin Bonus**, and **Pet Bonus**.
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Pet System
4 unlockable pets, each with **20 levels**:
| Pet Name | Unlock Cost | Description |
|----------|------------|-------------|
| **ELLYLTH** | 1000 Gold | Basic companion pet |
| **BALOD** | 2370 Gold | Intermediate pet |
| **TOGHIEM** | 4253 Gold | Advanced pet |
| **POGHAROS** | 5758 Gold | Maximum firepower output |
Pets follow the player automatically and attack nearby enemies. Two pets can be equipped simultaneously.
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Item System
Enemies may drop the following items during battle:
| Item | Effect |
|------|--------|
| **Coin** | Currency for unlocking and upgrading heroes/pets |
| **Power-Up (Pow)** | Increases bullet damage |
| **Bullet Upgrade** | Changes bullet pattern, expands attack range |
| **Health (HP)** | Restores hero health |
| **Shield** | Temporary invincibility, absorbs damage |
| **Magnet** | Automatically attracts nearby coins and items |
| **Rocket** | Powerful area-of-effect attack |
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Level System
- **15 Main Stages**, each containing multiple sub-levels
- Select unlocked stages from the world map to enter battle
- Each stage consists of multiple enemy waves with increasing difficulty
- Defeat the Boss to clear the current main stage
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### Enemy Types
- **Normal Enemies**: 13 visual variants; some fire bullets, some follow looping movement patterns
- **Elite Enemies**: Higher-tier enemies with health bars; move on preset paths and actively shoot at the player
- **Bosses**: 6 different Boss types, each with unique attack patterns including linear barrages, fan-shaped spreads, homing missiles, and more
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### Economy System
- **Gold**: Earned by defeating enemies in battle. Used to unlock and upgrade heroes and pets
- **Score**: Accumulated by eliminating enemies. Used for leaderboard rankings
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Game Over
- The game ends when the hero's HP reaches zero
- The result screen displays the round's score, gold earned, and other stats
- Check your highest scores on the leaderboard
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Settings
- Independently toggle **Sound Effects (SFX)** and **Background Music (BGM)** on/off from the main menu
SpriteValor is a vertical portrait-orientation bullet hell shoot 'em up game.