
Enoch
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Cool game mechanics and art style, but I have a couple of gripes. First of all, the "watch to revive" ads sometimes don't work when you press it, and even if it does, sometimes it doesn't revive you and restarts you instead, leading to wasted time on a useless ad. I also hate how finicky the hook mechanics are, especially since there aren't any instructions about them. I had to learn by tons of trial and error. Lastly, i think the movement system should be more precise. I over or understep alot.
7 people found this review helpful

Jasper Young
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I've played this game for hours, and it was incredibly difficult for me to beat. It took me MANY tries to make it past level 7, even more to consistently reach 8, and I only hit level 9 a few times. I finally reached level 10, failed, and spent many more attempts to get back to that point, which was when I won at last. Overall, a very challenging game with chess-like strategy and unique mechanics, allowing for a good brain workout, and hours of entertainment. Much frustration, but even more fun.
32 people found this review helpful

A Google user
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Nuanced game play. Not everything is as cut and dry as Hoplite and you need to experiment (and die a lot) to figure out how to interact with the environment, enemies, and even their turn order. Maybe I'm a gluten for punishment, but I enjoyed the learning experience. I also appreciate how casual the game is. I can easily play for a few minute and return to real life. Wish list: Undo button (maybe limit to 1-3 uses). A number of times my clumsy fingers killed me.
5 people found this review helpful