Computer Science Project Work: Principles and Pragmatics

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· Springer Science & Business Media
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Computer Science Project Work: Principles and Pragmatics is essential reading for lecturers and course designers who want to improve their handling of project work on specific courses, and deans and department heads who are interested in strategic issues and comparative practices. It explores working practices within the curriculum and provides a resource of guidelines and practical advice, including tried and tested "good ideas" and case studies of innovative practices.
It looks at different approaches to key aspects of project work such as:
- Allocation
- Supervision
- Assessment Integration with the curriculum
and allows readers to "mix and match" approaches to create a system which suits their individual needs.
"Computer Science Project Work: Principles and Pragmatics is passionate, well-researched, and well-written...I wish I had this book from the beginning of my teaching career, and you will too."
Susan Fowler, Professor of Technical Communication and Usability, Polytechnic University, Brooklyn, New York
"Sally Fincher and her colleagues have assembled a cornucopia of practical advice and case studies, solidly referenced. This is the source book on using projects in computer science education."
David Baume, Director of Teaching Development, Centre for Higher Education Practice, The Open University, UK
"...very well-researched, it covers all the aspects, from the allocation of projects and teams, to managing the project process, assessing projects, and so on.....It will prove invaluable to all lecturers involved in teaching computing...."
Professor Mike Holcombe, University of Sheffield, UK

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